Races

The race is the first half of an origin: it sets the character’s body (size, health, speed and diet) and gives innate powers. Soulrend has 19 playable races from Origins, Medieval Origins and its own packs. Races Soulrend turns off, such as the Enderian, Feline, Elytrian, Alfiq, Banshee, Fae, Gorgon, Incubus and Ogre, aren’t listed.

Race Summary
Human No powers and no drawbacks.
Shulk +8 armor, Phase Step teleport, lava immunity, storage that survives death; slow, hungry, no Shield.
Pixie Tiny flier: glides, hovers and dashes on Flight Power, no fall damage; −5 hearts, no villager trades.
High Elf +25% magic damage, +50 max mana and a mana-regeneration burst; −2 hearts, +25% physical damage taken.
Plague Victim Withering aura and hits, cheats death every 5 minutes; frail, no Regeneration, no trading or sleep.
Valkyrie Free flight, a holy smite every third hit, +100% Holy Spell Power.
Revenant Raises and commands an undead squad, Reaper’s Ward; no Regeneration, villagers refuse to trade.
Forest Elf Piercing, armor-shredding arrows, extra arrows, wolf and bear summons, an eagle and a golden wolf mount; vegetarian.
Goblin Golden gear bonuses, extra loot rolls, +1 luck, +30% speed; −4 hearts, small.
Moon Elf +50% dagger damage, invisibility while sneaking in the dark, triple-damage stealth opener; −5 hearts.
Siren (Race) Breathes, swims fast and heals in water, Sirens’ Song stops mobs attacking; +6 damage from every fire hit.
Faded +30% spell power, +50% max mana, block phasing, Pocket Dimension; −90% attack damage, half health. Mage classes only.
Keres Flight, Souls that heal and shield, bleeding bites, life steal, a reel-in; no natural regeneration.
Ungoliant Wall climbing, silk grapple, webbing hits, fall immunity, +25% katana damage; −30% health.
Yeti (Race) Glacial Slam, +6 hearts, slows mobs in melee range, immune to Slowness and cold; double fire damage.
Dwarf Double pickaxe speed, gems from ore, +5 hearts, +5 armor, healing Brew; daylight blindness, sinks.
Orc +50% health, +25% axe damage, Bloodlust, Orc Leap shockwave, wall climbing; −40% speed, very hungry, no Shield.
Corrosid Flight, spinning Wing Dash, Acid Fireball, poison immunity, +20% speed; 4 hearts, bread only, can’t swim.
Feral Beast Speed that builds while sprinting, Pounce, Blood Scent; −20% health. Class is always Wildheart.