Progression
Side Chapters
The side chapters are every chapter of the quest book that isn’t an act. Most are opened by a link quest in one of the acts: a checkmark whose reward is a button to the chapter. None of them is needed to finish the main line, but three feed into it: Fallen Myths gives the Top-Right seal shard, Journey To The End opens Act IV, and Rise of the Champion is the armor guide.
Tales of Soulrend#
Bosses, factions and challenges.
| Chapter | Opened from | Contents |
|---|---|---|
| Hunter's Journal | Act I: A Hunter’s Beginning | Kill counts for common mobs |
| Factions | Act I: New Faces, New Stories | The eight Valarian factions and their citizenships |
| Sky Arena | Act II: Sky Arena (after the Warden) | Arena trophies and the Ice Key shop |
| Fallen Myths | Act II: Fallen Myth | Mowzie’s Mobs bosses, including Frostmaw |
| Dragonslayer | Act II: Dragon Bone | Ice and Fire dragons, radars, eggs and forges |
| Soulslike Champions | Act II: Soulslike Champions | Soulslike Weaponry bosses and their Lord Souls |
| Aquamirae | Act II: Aquamirae | The Ice Maze and Captain Cornelia |
| Journey To The End | Act II: Magical Eyes | The 16 Legendary Eyes that open the End and Act IV |
Legendary Armoury#
Gear systems.
| Chapter | Opened from | Contents |
|---|---|---|
| Enchanting Module | Act I: Forging Your Path | Apotheosis bookshelves, infusion and tomes |
| Backpacks | Act I: Your First Backpack! | Traveler’s Backpack upgrades and types |
| Reforging | Act I: A Stone Imbued with Magic | Affixes, reforging tables, sigils and gems |
| Magic Equipment | Act I: The Arcane Path | Mage materials, runes, robes, orbs, curios and familiars |
| Epic Fight | Act I: SkillBooks | Epic Fight skill books |
The Exalted Path (non-act)#
| Chapter | Opened from | Contents |
|---|---|---|
| Rise of the Champion | Act I: Forging Your Path | The armor paths |
Pursuit of Mastery and The Fabled Realms#
| Chapter | Opened from | Contents |
|---|---|---|
| Pursuit of Mastery | Act I paths, or no requirement | Magic Academy, Archery Armory and ten melee weapon chapters |
| Fabled Realms | One link per realm in Acts I–IV | Structures and bosses of the Overworld, Nether, Otherside, End and Caverns |
Links that go nowhere#
Four link buttons in the acts point at chapters that aren’t in the quest book: Epic Knights (Act I), Dungeons and Combat and Soulslike Weaponry (Act II), and Simply NightFall (Act III).