Dwarf
Dwarves are sturdy miners one block tall. They dig twice as fast with a pickaxe, have more health and natural armor, sometimes find gems in ore, and can take a swig of Brew to heal. They need a moment to adjust to daylight and sink like a stone in water.
Powers#
| Power | Effect | Cooldown |
|---|---|---|
| Dwarven Tech | Double mining speed while holding a pickaxe. Breaking a natural (not player-placed) iron, gold or diamond ore has a 1% chance to drop a random Apotheosis gem: Uncommon 20% of the time, otherwise Common. | — |
| Stocky | +10 max health (5 hearts) and +5 armor. Jumps onto 2-block ledges. | — |
| Dwarven Might | +1 attack damage. | — |
| Brew | Primary ability key: Resistance II for 15 s, and heals 1% of max health every second for 15 s. | 60 s |
| Nocturnal Eyes | Night Vision at or below Y = 0. | — |
| Bare-handed mining | Stone and other blocks that need no better than a wooden pickaxe drop when broken by hand. | — |
Drawbacks#
| Drawback | Effect |
|---|---|
| Darkness Dweller | Stepping into direct daylight causes Blindness for 3 s, at most once every 30 s. A helmet with the Mirroring enchantment prevents it. |
| Dense | Sinks in water and can’t swim up, unless all four armor pieces are water-protection gear. |
| Miniature | One block tall. |
Playstyle#
The Dwarf is the best miner in Soulrend: double pickaxe speed and occasional gems make caving profitable, and Night Vision below Y = 0 removes the need for torches deep down. Brew is a strong emergency button in fights. On the surface, a Mirroring helmet stops the daylight blindness.