High Elf

High Elves are born spellcasters. Their magic hits harder and they carry a deeper mana pool, but they are slightly frail and take more damage from weapons.

Powers#

Power Effect Cooldown
Mystic Affinity +25% damage dealt with magic. —
Highborne +50 max mana. Secondary ability key: +15 mana regeneration for about 14 s. 150 s
Towering 5% taller than a human. —

Drawbacks#

Drawback Effect
Fragile −4 max health (2 hearts) and +25% damage taken from non-magic sources.

Note

Soulrend turns off the High Elf’s Draw Essence powers (Glacial Step, Extrusive Movement, Instant Cure, Void Warp, Blazenbreath and Ebonbreath) and its Elegant armor slowdown, so High Elves can wear heavy armor at full speed. The Magic Specialization layer (Arcanist, Pyromancer, Cryomancer) is empty in Soulrend.

Playstyle#

The High Elf is a caster race: Mystic Affinity multiplies every spell, and Highborne’s burst refills mana in the middle of a fight. The extra physical damage taken makes armor worth wearing, which Soulrend allows without a speed penalty.

Pairs well with#

All mage classes, Spellblade and Paladin: they all deal magic damage, and the mage classes’ +50% max mana multiplies Highborne’s flat +50.