Feral Beast
Feral Beasts are hunters that live on momentum. Sprinting builds up speed, wounded prey glows through walls, and Pounce hurls them at a target. Their bodies are fragile, and their class is always Wildheart, which only fights with fist weapons.
Powers#
| Power | Effect | Cooldown |
|---|---|---|
| Predatory Physique | +20% movement speed. | — |
| Relentless Pursuit | Sprinting builds up to +30% more movement speed over 5 s (+3% per step, 10 steps). Pausing keeps the pace for 1.5 s; after that it drains over 3 s. Acceleration also raises Wildheart’s Frenzy damage. | — |
| Blood Scent | Every creature within 30 blocks that has lost health glows red, except players. | — |
| Pounce | Primary ability key: leaps forward 3 to 10 blocks; the faster the Feral Beast is moving, the farther it goes. Not while riding. | 3 s |
Drawbacks#
| Drawback | Effect |
|---|---|
| Predatory Physique | −20% max health. |
| Class lock | The class layer only offers Wildheart. |
Note
The race picker may show an older “Feral Beast” entry with a long warning text. That entry can’t be chosen; a character that has it is moved to this Feral Beast automatically.
Playstyle#
The Feral Beast never wants to stop moving: sprint between targets to keep Relentless Pursuit full, Pounce in, strike, and move on. Blood Scent finds wounded enemies to chase down. See Wildheart for the fist-weapon rules and the Frenzy bonus.
Pairs well with#
Only Wildheart is available.