Enemies
Enemies
Soulrend’s enemies come from many mods: vanilla Minecraft, L_Ender’s Cataclysm, Iron’s Spells 'n Spellbooks and its addons, Alex’s Mobs and Alex’s Caves, Weapons of Miracles, Dungeons and Combat, Soulslike Weaponry, Ice and Fire, Valarian Conquest, Aquamirae and The Graveyard, plus the soldiers Soulrend’s own scripts create in the Past. This section groups them the way Progression does: each act lists the enemies its quests target and the ones native to the dimension it opens. Misc holds the rest, mostly Overworld spawns and structure guards that no quest asks for.
A mob’s level, and so its health and damage, follows the Soulrend level of the nearest player, not the act. Some mobs have a level floor: L_Ender’s Cataclysm’s regular mobs start at level 200. See Mob Levels.
Creepers never spawn in Soulrend. You Shall Not Spawn disables them everywhere, along with Skeleton Creepers, Cockatrices, Hippocampi, Alex’s Mobs Crocodiles and Cosmaws, and Samurai Dynasty’s Kawauso and Komainu.
In this section#
| Section | Where | Main enemies |
|---|---|---|
| Act I | Overworld | Hunter’s Journal targets, Hollows, Necromancers, Valarian soldiers |
| Act II | Overworld structures | Ice and Fire monsters, seal-shard droppers, the Ice Maze, Dragon Guards |
| Act III | Nether, Cataclysm and Alex’s Caves dimensions | Nether mobs, Cataclysm structure guards, cave dimension mobs |
| Act III-b | The Otherside | Shriek Worms, Stalkers and other sculk creatures |
| Act IV | The End | Shulkers and the outer islands’ creatures |
| Act V | The Past | Rotten and Emaciated soldiers, Elden Beasts |
| Misc | Anywhere | Graveyard undead, Ice and Fire beasts, Dungeons and Combat mobs, hostile mages, wildlife |
Bosses have their own section: Bosses.