Skill Trees
Warrior Skill Tree
The Warrior Skill Tree is the melee tree. Its core raises health, armor and attack damage, and its two subclasses specialize in heavy armor (Templar) or aggression (Berserker). It has 164 nodes. Every node costs 1 skill point.
Interactive map of the Warrior skill tree. It needs JavaScript.
Layout#
- Root: the Warrior node, the tree’s starting point. See Warrior – Core.
- Core: six spokes of Minor nodes, each ending in a hub with three leaves.
- Core keystones: five keystones on the root; take up to three. Each needs a picked-up Nether Crystal.
- Subclasses: Templar and Berserker, both on the root. Only one can be taken. Each has four branches and three keystones (take up to two), which need a picked-up Knight Sword.
The game enforces these limits by tag:
| Limit | Nodes allowed |
|---|---|
| Warrior Subclass | 1 |
| Berserker Keystone | 2 |
| Templar Keystone | 2 |
| Warrior Keystone | 3 |
In this section#
- Warrior – Core: the root and its six spokes.
- Warrior – Core – Keystones
- Warrior – Templar: +30% Armor; +25% Max Health (total); cannot use magic weapons.
- Warrior – Berserker: Gain Rage for 2 s every 1.5 s.