Moon Elf

Moon Elves are pale, slightly translucent elves from another world. In the dark they vanish while sneaking, and their first strike from the shadows hits hard, especially with a dagger. They have 5 fewer hearts and take extra damage from weapons.

Powers#

Power Effect Cooldown
To the Shadows Sneaking in darkness (light at half or less) makes the Moon Elf invisible. A stealth meter allows 10 s of moving while invisible and refills when not stealthed. The first attack from stealth deals double damage, or triple with a dagger in the main hand, and ends the invisibility. 5 s after a stealth attack
Moonlight Rogue +50% damage while holding a dagger in either hand. Daggers are the 167 items in medievalorigins:daggers, which include knives, sais and cutlasses. —
Towering 20% taller than a human. —

Drawbacks#

Drawback Effect
Fragile −10 max health (5 hearts) and +15% damage taken from non-magic sources.

Note

Soulrend turns off Foreign World, Elegant and Nimble: Moon Elves can sleep, wear heavy armor without slowing down, and have no innate dodge chance.

Playstyle#

The Moon Elf opens fights from the shadows: sneak up in the dark, land a dagger stealth attack for triple damage, then finish the target before it recovers. Fragile makes long brawls risky, so retreating into darkness to reset matters.

Pairs well with#

  • Rogue: starts with two Flint Knives (daggers), and its dodge chance and silent footsteps fit a stealth build.
  • Blade Dancer: armor negation adds to the stealth opener.