Nether Mobs

The Nether is sealed in Soulrend until a player uses the Seal of the Underworld at the end of Act II. Beyond that seal, Act III players meet Minecraft’s usual Nether mobs and several modded ones. Mobs with their own pages: Wither Skeleton, Piglin & Piglin Brute, Forlorn & Withered Demon, Ignited Berserker, Ancient Knight and the Cult of the Weak. Samurai Dynasty’s Oni and Akaname are covered with the other yokai.

Spawning#

Mob Where Mod
Blaze, Ghast, Hoglin, Magma Cube, Zombified Piglin As in vanilla Minecraft Vanilla
Fractured Vex Soul Sand Valley (weight 14, groups of 1–3) Dungeons and Combat
Ghoul Soul Sand Valley (weight 13, groups of 1–2) Dungeons and Combat
Evil Skeleton Soul Sand Valley (weight 1) Weapons of Miracles
Oni, Akaname Every Nether biome Samurai Dynasty
Soul Vulture Soul Sand Valley (weight 30) Alex’s Mobs
Straddler Basalt Deltas (weight 70) Alex’s Mobs

The Nether’s structures add more: the Blazing Fortress and the Church have their Dungeons and Combat guardians, the Underworld Arena its Soul Skeletons and Wither Knights, and Friends & Foes’ Citadel its Wildfire.

Stats#

These mobs have no level setting, so their level matches the Soulrend level of the nearest player (see Mob Levels). The table gives health / attack damage / armor.

Mob Base Act II (40) Act III (100) Act III-b (150)
Blaze 20 HP / 6 / 0 254 HP / 29.4 / 0 614 HP / 65.4 / 0 914 HP / 95.4 / 0
Hoglin 40 HP / 6 / 0 508 HP / 29.4 / 0 1,228 HP / 65.4 / 0 1,828 HP / 95.4 / 0
Zombified Piglin 20 HP / 5 / 2 254 HP / 24.5 / 2.9 614 HP / 54.5 / 4.2 914 HP / 79.5 / 5.3
Fractured Vex 16 HP / 3 / 0 203.2 HP / 14.7 / 0 491.2 HP / 32.7 / 0 731.2 HP / 47.7 / 0
Ghoul (Dungeons and Combat) 12 HP / 4 / 0 152.4 HP / 19.6 / 0 368.4 HP / 43.6 / 0 548.4 HP / 63.6 / 0
Evil Skeleton 80 HP / 8 / 10 1,016 HP / 39.2 / 14.3 2,456 HP / 87.2 / 20.9 3,656 HP / 127.2 / 26.4

Never level: Ghasts (10 HP), Soul Vultures (12 HP, 4 attack) and Straddlers (28 HP, 2 attack, 5 armor, 80% knockback resistance) keep their base stats at every Soulrend level. Magma Cubes follow vanilla’s size rules.

The Evil Skeleton is by far the toughest of these: rare, but with 10 armor, 10 armor toughness and Epic Fight attacks. Soul Vultures and Straddlers attack players on sight.

Drops#

Mob Drops
Fractured Vex 0–1 Fractured Soul
Ghoul (Dungeons and Combat) 0–1 Cursed Soul
Evil Skeleton Nothing (no loot table)
Soul Vulture 0–2 Bone; up to 1 Coal
Straddler Straddlite at 20% (+5% per Looting level); 0–3 Basalt

The vanilla mobs keep their vanilla drops. Zombified Piglins and Zoglins fill Bottled Nether Essence when killed with an Obsidian Infused Bottle in the off hand.

Apothic variants#

Each Nether spawn has a 2.5% chance to become an Apothic boss. Besides Wither Skeletons and Piglins, Soulrend’s candidates are Zombified Piglins (Rare or Epic, weight 100), Blazes (Epic, weight 30) and Zoglins (Epic, weight 30). Epic ones gain +60–140 health (Zoglin +100–140), about +30–70% attack, +4–6 armor and +50–85% knockback resistance, plus Nether gear with random affixes.