Dungeons and Combat Minibosses
Dungeons and Combat minibosses are the stronger mobs that guard three Dungeons and Combat structures: the Forgotten Sands in the desert, and the Blazing Fortress and the Church in the Nether. No quest requires them, but they drop the materials for several Dungeons and Combat items.
None of them has a level setting, so their level matches the Soulrend level of the nearest player (see Mob Levels). None has a damage cap.
Comparison#
The scaled columns use level 40 for the Overworld (Act II) and level 100 for the Nether (Act III).
| Mob | Found in | Base health | Base attack | Base armor | Scaled health | Scaled attack |
|---|---|---|---|---|---|---|
| Sandstone Golem Spawn Egg | Forgotten Sands | 50 | 1 | 4 | 635 HP | 4.9 |
| Ammit Spawn Egg | Forgotten Sands | 26 | 2 | 0 | 330.2 HP | 9.8 |
| Horuso Spawn Egg | Forgotten Sands | 20 | 3 | 0 | 254 HP | 14.7 |
| Gigant Scorpion Spawn Egg | Forgotten Sands | 18 | 3 | 6 | 228.6 HP | 14.7 |
| Palehand Spawn Egg | Summoned by the GraveWatcher | 10 | 1 | 0 | 127 HP | 4.9 |
| Pyro Knight Spawn Egg | Blazing Fortress | 240 | 1 | 0 | 7,368 HP | 10.9 |
| Infernus Spawn Egg | Blazing Fortress | 26 | 3 | 4 | 798.2 HP | 32.7 |
| Blazing Lady Spawn Egg | Blazing Fortress | 20 | 3 | 0 | 614 HP | 32.7 |
| The Aberrator Spawn Egg | The Church | 42 | 6 | 0 | 1,289.4 HP | 65.4 |
Structures#
- The Forgotten Sands (
dungeons_and_combat:the_forgotten_sands) generates in deserts, at most once per 40 × 40 chunk area. - The Blazing Fortress (
dungeons_and_combat:blazing_fortress) generates in the Nether Wastes, at most once per 50 × 50 chunk area. - The Church (
dungeons_and_combat:the_church) generates in Crimson Forests, at most once per 52 × 52 chunk area. It also holds a High Priest.
Forgotten Sands#
Sandstone Golem#
| Item | Count | Chance |
|---|---|---|
| Sandstone | 0–3 | Always rolled |
| Blessed Dust | 0–2 | Always rolled |
| Linen Cloth | 0–3 | 6 in 19 |
| Solar Emblem | 1 | 3 in 19 (instead of Linen Cloth) |
Ammit#
| Item | Count | Chance |
|---|---|---|
| Reptile Meat | 0–2 | 1 in 7 |
| Ammit Fang | 0–3 | 1 in 7 |
| Solar Emblem | 0–1 | 1 in 21 |
Horuso#
| Item | Count | Chance |
|---|---|---|
| Horuso Feather | 0–2 | 12 in 46 |
| Solar Emblem | 1 | 4 in 46 (instead of feathers) |
Gigant Scorpion#
| Item | Count | Chance |
|---|---|---|
| Scorpion Tail | 1 | 1 in 3 |
| Scorpion Claw | 1 | 1 in 11 |
The GraveWatcher’s summons#
Palehand#
The GraveWatcher summons Palehands four at a time. They have no loot table and drop nothing.
Blazing Fortress#
Pyro Knight#
The Pyro Knight has by far the most health of the minibosses.
| Item | Count | Chance |
|---|---|---|
| Molten Bone | 0–8 | Always rolled; Fortune adds more |
| Raw Molten Dark Steel | 0–4 | Always rolled; Fortune adds more |
| Armor Plate | 1–2 | Always |
| Estus Flask | 1–3 | Always |
| Smithing Template | 0–2 | Always rolled |
Infernus#
| Item | Count | Chance |
|---|---|---|
| Blaze Powder | 0–2 | 1 in 3 |
| Molten Bone | 0–2 | 1 in 4 |
| Raw Molten Dark Steel | 0–1 | 1 in 4 |
Blazing Lady#
The Blazing Lady (dungeons_and_combat:lady_blaze) flies.
| Item | Count | Chance |
|---|---|---|
| Molten Bone | 0–2 | 1 in 3 |
| Blaze Powder | 0–2 | 1 in 3 |
| Raw Molten Dark Steel | 0–1 | 1 in 5 |
The Church#
The Aberrator#
| Item | Count | Chance |
|---|---|---|
| Ritual Bone | 0–2 | Always rolled |
| Blood Vial | 0–1 | Always rolled |
| Rotten Flesh | 0–3 | Always rolled |
| Ebony Raw | 0–3 | Always rolled |