Ancient Knight
The Ancient Knight (Iron’s Spellbooks’ “Citadel Keeper”) is an empty suit of armor that guards the Nether’s Citadel and Ancient Battleground with a huge flamberge. It is slow but hits hard and can hardly be knocked back. Players meet it in Act III; no quest asks for it.
Spawning#
Ancient Knights stand in Iron’s Spellbooks’ Citadel and Ancient Battleground, Nether structures that generate in the same biomes as bastion remnants.
Stats#
The Ancient Knight has no level setting, so its level matches the Soulrend level of the nearest player (see Mob Levels).
| Stat | Base | Act II (40) | Act III (100) | Act III-b (150) |
|---|---|---|---|---|
| Health | 60 HP | 762 HP | 1,842 HP | 2,742 HP |
| Attack damage | 10 | 49 | 109 | 159 |
| Armor | 0 | 0 | 0 | 0 |
| Knockback resistance | 80% | 80% | 80% | 80% |
| Movement speed | 0.19 | |||
| Follow range | 25 blocks |
It spawns holding a Decrepit Flamberge, which adds to its attack.
Drops#
| Item | Count | Condition |
|---|---|---|
| Cinder Essence | 1 | Player kill |
| Netherite Scale | 1 | Player kill, 25% (+5% per Looting level) |
| Decrepit Flamberge | 1 | Its held weapon: 8.5% (+1% per Looting level) when a player hit it |