Cult of the Weak
The Cult of the Weak is the blood cult of Dungeons and Combat’s Nether structures. Bloody Cultists and Bloodymancers fill the Cathedral and the Church, together with Weakness and Failure, the twisted creatures of their rituals. The High Priest, an Act III boss, leads them; The Aberrator guards the Church and is covered on Dungeons and Combat Minibosses. No quest asks for the cultists themselves.
Spawning#
None of them spawns naturally. They are placed inside two Nether structures when those generate:
| Structure | Biomes |
|---|---|
| The Cathedral | Crimson Forest, Nether Wastes |
| The Church | Crimson Forest |
Stats#
None of them has a level setting, so their level matches the Soulrend level of the nearest player (see Mob Levels). The table gives health / attack damage / armor.
| Mob | Base | Act II (40) | Act III (100) | Act III-b (150) |
|---|---|---|---|---|
| Bloody Cultist | 20 HP / 1 / 0 | 254 HP / 4.9 / 0 | 614 HP / 10.9 / 0 | 914 HP / 15.9 / 0 |
| Bloodymancer | 20 HP / 1 / 0 | 254 HP / 4.9 / 0 | 614 HP / 10.9 / 0 | 914 HP / 15.9 / 0 |
| Failure | 18 HP / 4 / 0 | 228.6 HP / 19.6 / 0 | 552.6 HP / 43.6 / 0 | 822.6 HP / 63.6 / 0 |
| Weakness | 22 HP / 3 / 5 | 279.4 HP / 14.7 / 7.1 | 675.4 HP / 32.7 / 10.4 | 1,005.4 HP / 47.7 / 13.2 |
The Weakness is the sturdiest: 5 armor, 80% knockback resistance and a strong knockback of its own. The cultists have 30% knockback resistance.
Drops#
| Mob | Drops |
|---|---|
| Weakness, Failure | 0–1 Blood Vial or 0–1 Ritual Bone |
| Bloody Cultist, Bloodymancer | Nothing (no loot table) |