Fabled Realms
The Fabled Realms is the quest group for exploration. Its five chapters list the structures and bosses of each dimension; most quests complete on finding a structure and give a small reward, usually a roll on Structure Loot. Each chapter opens from a link quest in the act where its dimension becomes reachable.
The Overworld#
Opened by New Faces, New Stories in Act I. It starts with Adventurer’s Refuges (10 experience points and a Golden Carrot) and has 122 quests, grouped by structure mod:
| Group | Structures |
|---|---|
| Integrated Villages | Pirate, Mediterranean, Oasis, Cabin, Marketstead, Minka, Mossy Mounds, Kutcha, Airship and Tavern villages; each gives a local food and Structure Loot |
| Towns and Towers | Villages for each biome, from Birch Forest to Snowy Slopes; each gives a cooked dish and Structure Loot |
| Iron’s Spellbooks | Mountain Tower, Mangrove Hut, Pyromancer Tower, Evoker Fort, Impaled Icebreaker (“Very rare structure”), Ice Spider Den; each gives a school rune |
| Dungeons Arise | About thirty structures, from the Abandoned Temple to the Small Blimp |
| Dungeons and Combat | Tower of Eldrich, Ancient Tree, Catacumbs Lugubrious, Echoing Ruins, Witch Hermit House, Blacksmith House, Tavern |
| The Graveyard | Altar, Dead Tree, Giant Mushroom, Haunted House, Memorial Tree, Mushroom Grave, Ruins |
| IDAS | Ancient Mines, Labyrinth, Nexus, Pillager Fortress, Tinker’s Citadel and about fifteen more |
| Battle Towers | Find a Battle Tower, then a Monolith Key and golem kill for each tower |
Battle Towers (The Overworld)
Ah, the good old Battle Towers. Many adventurers remember them as simple challenges filled with loot and danger. Times have changed, however. These towers have undergone significant renovations, turning them into far deadlier challenges.
Each Monolith Key quest (“Can’t find the last key? … claim this one”) asks for a key and gives a second copy of it. The golem quests reward Chipped Gems. Only the Land, Core and Ocean towers generate in this version of Battle Towers, so the Nether, End and Sky golem quests can’t be completed (see Battle Tower Golems).
The Andesite Alloy quest notes that Andesite Alloy can’t be crafted in Soulrend: it comes from Create villages or from scrapping machines.
The Nether#
Opened by The Nether checkmark in Act III (and Into the Flames’ “Move to The Nether Chapter” button). The first quest completes on entering the Nether; Hellish Dungeons then opens thirteen structure quests:
| Structure | Rewards |
|---|---|
| Incendium: Abandoned Tower, Forbidden Castle, Infernal Altar, Nether Reactor, Piglin Village, Pipeline, Quartz Kitchen, Ruined Lab, Sanctum | 6 XP levels and a themed item each (a gem, Netherite Scale, a spell scroll, a Quartz Samurai Helmet…) |
| Bastion Remnant | Netherite Scale, 2 XP levels |
| Blazing Fortress (Dungeons and Combat) | 3 Molten Dark Steel, 3 XP levels |
| Ancient Battleground (Iron’s Spellbooks) | 16 Cinder Essence, 3 XP levels |
| Nether Ancient Portal (IDAS) | Arcane Sands, 3 XP levels |
The Otherside#
Opened by Act II’s The Otherside. Enter The Otherside (“It feels alive…”) gives an Ancient Vase.
| Quest | Task | Rewards |
|---|---|---|
| Kill a Shattered | Kill a Shattered | 5 XP levels |
| Kill a Stalker | Kill a Stalker (“Rare chance of spawning after breaking an Ancient Vase.”) | 5 XP levels, an Echoing Sculkshelf |
| Kill a Shriek Worm | Kill a Shriek Worm (“Found by stepping on Infested Sculk”) | 20 XP levels |
| Resonarium Plate | Resonarium Plate | None |
| Reinforced Echo Shard | Reinforced Echo Shard | None |
| Soul Elytra | Soul Elytra (after all three kills) | An Eldritch Manuscript |
The End#
Opened by The End checkmark in Act IV. The first quest completes on entering the End and gives a gem. Ten structure quests follow, each worth a roll on Chipped Gems: End Tower and End Catacombs (Outer End), End Villager Outpost, End City, the Aviary, Heavenly Conqueror, Heavenly Rider and Heavenly Challenger (Dungeons Arise), and the Resitive and Arkan Bulwarks (Endless Biomes).
The Caverns#
Opened by The Caverns checkmark in Act III. Alex’s Caves biomes are separate dimensions in Soulrend, each entered with a key item (see Alex's Caves Dimensions). For each one, the chapter asks for the key, the visit and the boss:
| Key | Dimension | Boss | Boss rewards |
|---|---|---|---|
| Square Lead Magnet | Magnetic Caves | Magnetron | 10 XP levels, Flawed Gems |
| Ancestral Original Mine | Primordial Caves | Luxtructosaurus | 10 XP levels, Flawed Gems |
| Abyssal Reef | Abyssal Chasm | Hullbreaker | 10 XP levels, Flawed Gems |
| Emerald Arsenic Copper Uranium | Toxic Caves | Brainiac | 10 XP levels, Flawed Gems |
| Pagan Round Medallion | Forlorn Hollows | Forsaken | 10 XP levels, Flawed Gems |
Each visit gives 3 XP levels. Soulrend’s key recipes:
See Cave Dimension Keys.