Shriek Worm

The Shriek Worm is a huge sculk worm from Deeper and Darker that erupts from the ground when a player walks on Infested Sculk. It doesn’t move, but it strikes anything nearby. Soulrend’s KubeJS script gives it a boss bar and armor against ranged attacks: only attackers within 7 blocks can hurt it. The Fabled Realms chapter, part of Act III-b's exploration, has a quest to kill one.

Spawning#

Walking on an Infested Sculk block can summon a Shriek Worm. Breaking Infested Sculk instead releases a Sculk Leech.

Mechanics#

  • Boss bar: a blue “Shriek Worm” boss bar appears for every player while one is alive.
  • Range limit: damage from any attacker (player, projectile owner or mob) more than 7 blocks away is cancelled, and the player sees “Too far away! The creature’s armor deflects your strikes.” Bows and spells only work from close range.

Stats#

The Shriek Worm has no level setting, so its level matches the Soulrend level of the nearest player (see Mob Levels).

Stat Base Act III (100) Act III-b (150) Act IV (180)
Health 100 HP 3,070 HP 4,570 HP 5,470 HP
Attack damage 7 76.3 111.3 132.3
Knockback resistance 100%
Movement speed 0 (stationary)

Drops#

Its loot table is empty, so it drops nothing.

Quests#