Shriek Worm
The Shriek Worm is a huge sculk worm from Deeper and Darker that erupts from the ground when a player walks on Infested Sculk. It doesn’t move, but it strikes anything nearby. Soulrend’s KubeJS script gives it a boss bar and armor against ranged attacks: only attackers within 7 blocks can hurt it. The Fabled Realms chapter, part of Act III-b's exploration, has a quest to kill one.
Spawning#
Walking on an Infested Sculk block can summon a Shriek Worm. Breaking Infested Sculk instead releases a Sculk Leech.
Mechanics#
- Boss bar: a blue “Shriek Worm” boss bar appears for every player while one is alive.
- Range limit: damage from any attacker (player, projectile owner or mob) more than 7 blocks away is cancelled, and the player sees “Too far away! The creature’s armor deflects your strikes.” Bows and spells only work from close range.
Stats#
The Shriek Worm has no level setting, so its level matches the Soulrend level of the nearest player (see Mob Levels).
| Stat | Base | Act III (100) | Act III-b (150) | Act IV (180) |
|---|---|---|---|---|
| Health | 100 HP | 3,070 HP | 4,570 HP | 5,470 HP |
| Attack damage | 7 | 76.3 | 111.3 | 132.3 |
| Knockback resistance | 100% | |||
| Movement speed | 0 (stationary) |
Drops#
Its loot table is empty, so it drops nothing.
Quests#
- Kill a Shriek Worm (Fabled Realms): reward 20 XP levels.