Rogue – Core
The Rogue core is the part of the Rogue skill tree that every Rogue build starts from: the root node, six spokes and the core keystones. The root is the tree’s starting point and costs 1 point like every other node.
Warning
Bonuses marked † check for an item in #my_tags:weapons/dualwield, a tag that no file in the pack defines, so they never apply. See Known Bugs.
Interactive map of the Rogue skill tree. It needs JavaScript.
Root#
The Rogue root gives:
- +5% Attack Speed with a dual-wield weapon† in hand
Spokes#
Each spoke is a path of Minor nodes that ends in a hub; three leaves branch off each hub.
| Spoke | Points to hub | Hub effect | Nodes |
|---|---|---|---|
| Armor Negation | 10 | +6 Armor Negation | 13 |
| Stealth | 10 | 10% harder to detect while holding weapons in both hands | 13 |
| Vitality | 10 | +10% Max Health (total) | 13 |
| Plunder | 10 | 10% chance to get double chest loot | 13 |
| Stamina | 10 | +10% Max Stamina | 13 |
| Light Footed | 10 | −10 Weight | 13 |
Keystones#
The root also connects to five keystones, of which a player can take three. They need a picked-up Nether Crystal. See Rogue – Core – Keystones.