Rogue – Core – Vitality

Vitality is one of the six spokes of the Rogue core. The name is the wiki’s; in game the hub is titled “Notable”. It takes 10 points from the Rogue node to reach its hub, which gives +10% Max Health (total). Three leaves branch off the hub, one point each.

Its nodes give Max Health, Armor, Regeneration, Healing Power and Attack Knockback.

Nodes#

The Points column counts the points spent in this branch to reach a node, starting from the Rogue node. Path nodes must be taken in order; each leaf needs only the hub.

Node Points Effect
Path ×9 1–9 +1 Attack Knockback (each)
Hub 10 +10% Max Health (total)
Leaf 11 +10 Armor
Leaf 11 25% chance to gain Regeneration for 10 s on kill
Leaf 11 +10% Healing Power (total)

Totals#

Taking all 13 nodes (13 points) gives:

  • +10% Max Health (total)
  • +10 Armor
  • 25% chance to gain Regeneration for 10 s on kill
  • +10% Healing Power (total)
  • +9 Attack Knockback