Rogue – Core – Vitality
Vitality is one of the six spokes of the Rogue core. The name is the wiki’s; in game the hub is titled “Notable”. It takes 10 points from the Rogue node to reach its hub, which gives +10% Max Health (total). Three leaves branch off the hub, one point each.
Its nodes give Max Health, Armor, Regeneration, Healing Power and Attack Knockback.
Interactive map of the Rogue skill tree. It needs JavaScript.
Nodes#
The Points column counts the points spent in this branch to reach a node, starting from the Rogue node. Path nodes must be taken in order; each leaf needs only the hub.
| Node | Points | Effect |
|---|---|---|
| Path ×9 | 1–9 | +1 Attack Knockback (each) |
| Hub | 10 | +10% Max Health (total) |
| Leaf | 11 | +10 Armor |
| Leaf | 11 | 25% chance to gain Regeneration for 10 s on kill |
| Leaf | 11 | +10% Healing Power (total) |
Totals#
Taking all 13 nodes (13 points) gives:
- +10% Max Health (total)
- +10 Armor
- 25% chance to gain Regeneration for 10 s on kill
- +10% Healing Power (total)
- +9 Attack Knockback