Rogue – Core – Keystones
The Rogue core keystones are five nodes, of which a player can take at most three. Each one can only be learned by a player who has picked up a Nether Crystal at least once. Each keystone costs 1 point and connects directly to the Rogue node.
Interactive map of the Rogue skill tree. It needs JavaScript.
Keystones#
| Effect |
|---|
| ×1.4 Crit Chance while holding weapons in both hands |
| +3 Luck with light armor equipped |
| +30% Attack Damage while holding weapons in both hands |
| +20% Stamina Regen (total) with light armor equipped |
| +35% Armor Negation while holding weapons in both hands |