Rogue – Core – Plunder
Plunder is one of the six spokes of the Rogue core. The name is the wiki’s; in game the hub is titled “Notable”. It takes 10 points from the Rogue node to reach its hub, which gives 10% chance to get double chest loot. Three leaves branch off the hub, one point each.
Its nodes give loot, movement while drawing, item use speed and Luck.
Interactive map of the Rogue skill tree. It needs JavaScript.
Nodes#
The Points column counts the points spent in this branch to reach a node, starting from the Rogue node. Path nodes must be taken in order; each leaf needs only the hub.
| Node | Points | Effect |
|---|---|---|
| Path | 1 | +0.2 Luck |
| Path | 2 | 1.25% chance to get double chest loot |
| Path | 3 | +0.2 Luck |
| Path | 4 | 1.25% chance to get double chest loot |
| Path ×2 | 5–6 | +0.2 Luck (each) |
| Path | 7 | 1.25% chance to get double chest loot |
| Path | 8 | +0.2 Luck |
| Path | 9 | 1.25% chance to get double chest loot |
| Hub | 10 | 10% chance to get double chest loot |
| Leaf | 11 | 50% less movement penalty while using items |
| Leaf | 11 | Use items 20% faster |
| Leaf | 11 | 10% chance to get triple chest loot |
Totals#
Taking all 13 nodes (13 points) gives:
- 15% chance to get double chest loot
- 50% less movement penalty while using items
- Use items 20% faster
- +1 Luck
- 10% chance to get triple chest loot