Ancient Remnant
Ancient Remnant is the Sin of the Desert, an ancient guardian buried under the sand of the Cursed Pyramid. It is one of the Eight Sins of Act III, the eight L_Ender’s Cataclysm bosses that guard the way to Act IV (see The Eight Sins).
At level 250 it is far above any player’s level, and Soulrend limits it to losing 5% of its health per second, so every fight lasts at least 20 s.
Location#
Ancient Remnant lives in the Cursed Pyramid (cataclysm:cursed_pyramid). In Soulrend, Cataclysm Dimensions moves this structure into its own dimension, the Pharaoh’s Bane (cataclysm_dimension:cataclysm_pharaohs_bane). Shift-right-clicking with an Eye of Desert teleports the player there. See Cataclysm Dimensions.
Stats#
Ancient Remnant’s level is fixed at 250, so its stats never change. Cataclysm’s config multiplies its base health by 1.2 and its attack damage by 1.2 before the level bonus applies. See Mob Levels.
| Stat | Base | Level 250 |
|---|---|---|
| Health | 450 HP (×1.2 = 540) | 40,878 HP (20,439 hearts) |
| Attack damage | 25 (×1.2 = 30) | 777 |
| Armor | 12 | 44.9 |
| Armor toughness | 4 | 4 |
| Knockback resistance | 100% | 100% |
| Movement speed | 0.33 | 0.33 |
| Follow range | 70 blocks | 70 blocks |
| Damage cap | 5% of max health per second (2,043.9 HP), so a kill takes at least 20 s |
It takes no damage from attackers more than 14 blocks away.
Attacks#
| Attack | Notes |
|---|---|
| Normal attack | Plus 5% of the target’s maximum health. |
| Charge | Plus 10% of the target’s maximum health. |
| Stomp | Plus 3% of the target’s maximum health. |
| Earthquake | 11 damage. |
| Roar | |
| Monoliths |
The Ancient Remnant can become enraged. Damage based on the target’s maximum health is added on top of the attack’s normal damage.
Strategy#
- Plan for a long fight. The 5% damage cap means at least 20 s of fighting however much damage the party deals. Damage over that limit is wasted.
- Stay within 14 blocks. Attacks from farther away deal no damage.
- Raw health doesn’t protect against everything. Several of its attacks add a share of the target’s maximum health, so armor and resistance matter more than a big health pool.
Drops#
| Item | Count | Condition |
|---|---|---|
| Sandstorm in a Bottle | 1 | Always |
| Remnant's Skull | 1 | Always |
| Block of Ancient Metal | 1 | Always |
| Music Disc | 1 | 10% (+10% per Looting level) |
| Desert Jewel Fragment | 1–2 | 40%, rolled twice |
| None Scroll (Stele Cascade) | 1 | 83%, rolled twice |
| item.apotheosis.gem (Gem of the Blood Tyrant) | 1 | Player kill: 50% Epic, 25% Mythic, 5% Ancient |
“Rolled twice” means the item appears in both the Soulrend loot table and the Traveloptics table added to it, so it can drop twice. Spell scrolls hold the named Traveloptics spell at a random level.
Quests#
Eight Sins (Act III, after Into the Flames) opens a quest for each Sin’s eye. Eye of Desert requires the eye (“Craftable”), and Enter The Pharaoh’s Bane requires entering its dimension (reward: a Warp Scroll).
Defeat Ancient Remnant requires killing it. Rewards:
- a roll on the Chipped Gems reward table
- a Wisdom Scroll
- 5 XP levels
It also opens quests for the Ancient Metal Ingot, Bone Reptile Chestplate and Bone Reptile Helmet.
Defeat Ancient Remnant (Act III)
An ancient guardian buried beneath the desert sands has awakened. Defeat the Ancient Remnant and uncover the relics of a forgotten civilization.
The other Sins are Ender Guardian, Ignis, Maledictus, Netherite Monstrosity, Scylla, The Harbinger and The Leviathan.