Warrior – Templar – Warding
Warding is one of the four branches of the Templar subclass of the Warrior tree. It takes 6 points from the Templar node to reach its hub, which gives +30% Armor Toughness with heavy armor equipped. Three leaves branch off the hub, one point each.
Its nodes give Armor Toughness, Knockback Resistance, Impact and Armor Negation.
Interactive map of the Warrior skill tree. It needs JavaScript.
Nodes#
The Points column counts the points spent in this branch to reach a node, starting from the Templar node. Path nodes must be taken in order; each leaf needs only the hub.
| Node | Points | Effect |
|---|---|---|
| Path | 1 | ×1.05 Knockback Resistance |
| Path | 2 | +5% Impact |
| Path ×2 | 3–4 | ×1.05 Knockback Resistance (each) |
| Path | 5 | +5% Impact |
| Hub | 6 | +30% Armor Toughness with heavy armor equipped |
| Leaf | 7 | ×1.25 Knockback Resistance with heavy armor equipped |
| Leaf | 7 | +25% Impact with heavy armor equipped |
| Leaf | 7 | +30% Armor Negation with heavy armor equipped; +1 Armor Negation |
Totals#
Taking all 9 nodes (9 points) gives:
- +30% Armor Toughness with heavy armor equipped
- ×1.25 Knockback Resistance with heavy armor equipped
- +25% Impact with heavy armor equipped
- +30% Armor Negation with heavy armor equipped
- +1 Armor Negation
- +10% Impact
- ×1.15 Knockback Resistance