Warrior – Templar – Warding

Warding is one of the four branches of the Templar subclass of the Warrior tree. It takes 6 points from the Templar node to reach its hub, which gives +30% Armor Toughness with heavy armor equipped. Three leaves branch off the hub, one point each.

Its nodes give Armor Toughness, Knockback Resistance, Impact and Armor Negation.

Nodes#

The Points column counts the points spent in this branch to reach a node, starting from the Templar node. Path nodes must be taken in order; each leaf needs only the hub.

Node Points Effect
Path 1 ×1.05 Knockback Resistance
Path 2 +5% Impact
Path ×2 3–4 ×1.05 Knockback Resistance (each)
Path 5 +5% Impact
Hub 6 +30% Armor Toughness with heavy armor equipped
Leaf 7 ×1.25 Knockback Resistance with heavy armor equipped
Leaf 7 +25% Impact with heavy armor equipped
Leaf 7 +30% Armor Negation with heavy armor equipped; +1 Armor Negation

Totals#

Taking all 9 nodes (9 points) gives:

  • +30% Armor Toughness with heavy armor equipped
  • ×1.25 Knockback Resistance with heavy armor equipped
  • +25% Impact with heavy armor equipped
  • +30% Armor Negation with heavy armor equipped
  • +1 Armor Negation
  • +10% Impact
  • ×1.15 Knockback Resistance