Rogue
The Rogue is a stalker who avoids hits instead of absorbing them. One attack in five misses it entirely, and its footsteps don’t make vibrations.
Powers#
| Power | Effect |
|---|---|
| Evasive | +20% Dodge Chance. |
| Silent Steps | Footsteps don’t create vibrations, so they don’t set off sculk sensors or alert the Warden. |
| Basic Items | Leather armor, two Soulbound Flint Knives with Unbreaking V, and 8 Cooked Chicken. |
Note
The in-game text promises two cutlasses and a Weapon Mastery power; in Soulrend the kit has Flint Knives and the Rogue has no weapon mastery or weapon penalty.
Playstyle#
The Rogue wears light armor and relies on dodging. Silent Steps makes the Deep Dark and other sculk areas much safer to explore.