Mjölnir
Mjölnir is a hammer from Marium’s Soulslike Weaponry. It is weapon 55 of 56 in Heavy Load, a Pursuit of Mastery quest chapter.
Obtaining#
It is crafted (see Crafting).
Stats#
| Stat | Value |
|---|---|
| Attack Damage | 18 |
| Attack Speed | 1.20 |
| Impact | 2.1 |
| Targets per swing | 3 |
| Armor Negation | 10% |
| Entity Reach | 3 |
| Durability | 1,756 |
| Enchantability | 10 |
| Fire resistant | Yes |
Usage#
Its abilities, listed in the tooltip under Left Alt:
- Lightning Call: the wielder smashes the ground and calls lightning that spreads outward (20 smash damage in Soulrend, 10 s cooldown).
- Riptide: used while sneaking, the wielder launches in the direction they face and gets Calculated Fall, which protects the landing and triggers a Meteor Strike. It has a 15 s cooldown, but none while it is raining.
- Divine Instrument: the hammer can be thrown at enemies (26 damage), calling lightning on them if the sky is clear.
- Weatherborn: it is empowered while it rains (+5 damage).
Moveset#
In Epic Fight it is a sword. Its default One Handed style has a three-hit basic combo and the innate skill The Guillotine.
Epic Fight weapon category: Sword.
| One Handed default | |
|---|---|
| Basic attack | 3 hits: Sword auto 1–3 (Epic Fight) |
| Dash attack | Sweeping edge (Epic Fight) |
| Jump attack | Sword airslash (Epic Fight) |
| Innate skill | The Guillotine |
- The Guillotine
- Execute your target with a hefty blow.