Witch & Evoker

The Witch and the Evoker are vanilla Minecraft mobs that Soulrend ties into Act II: each can drop one of the four shards of the Seal of the Underworld. Witches carry the Top-Right Shard and Evokers the Bottom-Left Shard, so either mob is an alternative to the boss that normally gives that shard.

Shard drops#

Mob Shard Chance per kill
Witch Top-Right Shard (Mysterious Shard) Two separate 10% rolls (19% for at least one)
Evoker Bottom-Left Shard (Mysterious Shard) Two separate 10% rolls (19% for at least one)

One roll comes from Nether Remastered and the other from Soulrend’s extra mob drops, so a lucky kill can drop two shards. All four shards are called “Mysterious Shard” in game.

The bosses that give the same shards are Frostmaw (Top-Right) and Sunleia with Kamath (Bottom-Left).

Spawning#

  • Witch: spawns in the dark across the Overworld and lives in swamp huts, as in vanilla Minecraft. Apotheosis Boss Dungeons can also summon an Apothic Witch.
  • Evoker: found in woodland mansions and raids, as in vanilla Minecraft. Iron’s Spellbooks’ Evoker Forts are led by the Archevoker instead.

Stats#

Neither has a level setting, so their level matches the Soulrend level of the nearest player (see Mob Levels). Both fight with potions or spells rather than their attack value.

Mob Base Act I (10) Act II (40) Act III (100)
Witch 26 HP 96.2 HP 330.2 HP 798.2 HP
Evoker 24 HP 88.8 HP 304.8 HP 736.8 HP

Other drops#

Both keep their vanilla loot: the Witch drops potion ingredients, and the Evoker always drops an Amulet of Undying and, on a player kill, 0–1 Emerald.