Archevoker

Archevoker is an illager archmage from Iron’s Spells 'n Spellbooks that commands the Evoker Forts. It fights entirely with Evocation magic: summoned vexes, evoker fangs, shields and fireworks. No quest requires killing one, but it is the main source of the Evocation Rune.

Spawning#

Archevokers live in Evoker Forts (irons_spellbooks:evoker_fort), which generate in hills, forests, deserts, plains and savannas, at most once per 85 × 85 chunk area.

Stats#

The Archevoker has no level setting, so its level matches the Soulrend level of the nearest player (see Mob Levels).

Stat Base Act I (10) Act II (40) Act III (100)
Health 60 HP 222 HP 762 HP 1,842 HP
Attack damage 3 5.7 14.7 32.7
Movement speed 0.25 0.25 0.25 0.25
Follow range 24 blocks

Its spells cast faster than usual (150% cast time reduction).

Attacks#

Spell
Fang Strike, Fang Ward Evoker fangs
Summon Vex Summons vexes
Firecracker
Shield
Invisibility

Drops#

Item Count Condition
Arcane Essence 0–8 Always rolled; Looting adds 0–1
None Scroll (random Evocation spell) 1 Always
Ink 1–3 Rolls on Iron’s Spellbooks’ good ink table
Evocation Rune 1 Player kill; 50%
Lesser Magic Power Essence 1 Player kill; 50% (+5% per Looting level)
Grimoire of Evokation 1 Player kill; 1.25% (+0.8% per Looting level)