Siren (Enemy)
The Siren is a sea creature from Ice and Fire that sits on rocks in the ocean and sings. Its song lures players toward it, and an angered Siren fights back. Act II's Ice and Fire branch sends players to the Sirens Cove to kill three of them. Not to be confused with the Siren race.
Spawning#
- Sirens spawn on small islands in Overworld oceans.
- The Sirens Cove, a structure from Integrated Dungeons and Structures, holds several and is the quest’s target.
A Siren sings for up to 10 minutes (12,000 ticks) at a time, with at least 100 seconds (2,000 ticks) between songs.
Stats#
The Siren has no level setting, so its level matches the Soulrend level of the nearest player (see Mob Levels). Its health comes from Ice and Fire’s config (50).
| Stat | Base | Act I (10) | Act II (40) | Act III (100) |
|---|---|---|---|---|
| Health | 50 HP | 185 HP | 635 HP | 1,535 HP |
| Attack damage | 6 | 11.4 | 29.4 | 65.4 |
| Armor | 0 | 0 | 0 | 0 |
| Movement speed | 0.25 |
Drops#
| Item | Count | Condition |
|---|---|---|
| Prismarine Crystals | 1–5 | Looting adds 0–2 |
| Prismarine Shard | 0–3 | Looting adds 0–2 |
| Shiny Scales | 1–5 | Looting adds 0–2 |
| Siren Tear | 1 | Player kill, 2.5% (+1% per Looting level) |
Quests#
- Sirens Cove (Act II, Ice and Fire branch): find the structure. Reward: a roll on Structure Loot.
- Sirens: kill 3. Rewards: a roll on Chipped Gems and 3 Estus Flask.
See Dread Citadel.