Ghost
The Ghost is a spirit from Ice and Fire that haunts its Graveyard structures. Soulrend makes every Ghost drop a Cursed Soul, and an optional quest in Act II's Ice and Fire branch asks for one kill. Not to be confused with The Graveyard mod’s undead (see Graveyard Undead).
Spawning#
- Ghosts haunt Ice and Fire’s Graveyards, which generate on Overworld land. The quest’s subtitle warns: “Don’t open the CHEST”.
- A Ghost also rises where a player is killed by another player.
Stats#
The Ghost has no level setting, so its level matches the Soulrend level of the nearest player (see Mob Levels). Its health and attack come from Ice and Fire’s config (30 and 3).
| Stat | Base | Act I (10) | Act II (40) | Act III (100) |
|---|---|---|---|---|
| Health | 30 HP | 111 HP | 381 HP | 921 HP |
| Attack damage | 3 | 5.7 | 14.7 | 32.7 |
| Armor | 1 | 1.1 | 1.4 | 2.1 |
| Movement speed | 0.15 | |||
| Follow range | 64 blocks |
Drops#
| Item | Count | Condition |
|---|---|---|
| Cursed Soul | 1 | Always (added by Soulrend) |
| Phantasm | 0–1 | Looting adds 0–1 |
| Phantasmal Ingot | 1 | Player kill, 2.5% (+1% per Looting level) |
Quests#
- Graveyard (Act II, Ice and Fire branch): find the structure. Reward: 1 XP level.
- Ghost: kill one. Rewards: a roll on Cracked Gems and an Estus Flask.
See Dread Citadel.