Rogue – Skirmisher – Keystones
The Skirmisher subclass keystones are three nodes, of which a player can take at most two. Each one can only be learned by a player who has picked up a Knight Sword at least once. Each keystone costs 1 point and connects directly to the Skirmisher node.
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Keystones#
| Effect |
|---|
| ×1.3 Dodge Chance with light armor equipped |
| +50% Max Stamina with light armor equipped |
| 30% chance to inflict Posture Break for 10 s on hit, with light armor equipped |