Rogue – Skirmisher – Keystones

The Skirmisher subclass keystones are three nodes, of which a player can take at most two. Each one can only be learned by a player who has picked up a Knight Sword at least once. Each keystone costs 1 point and connects directly to the Skirmisher node.

Keystones#

Effect
×1.3 Dodge Chance with light armor equipped
+50% Max Stamina with light armor equipped
30% chance to inflict Posture Break for 10 s on hit, with light armor equipped