Rogue – Skirmisher – Armor Pierce

Armor Pierce is one of the four branches of the Skirmisher subclass of the Rogue tree. The name is the wiki’s; in game the hub is titled “Notable”. It takes 6 points from the Skirmisher node to reach its hub, which gives +25% Armor Pierce with light armor equipped. Three leaves branch off the hub, one point each.

Its nodes give Armor Pierce, Slowness and Step Height.

Nodes#

The Points column counts the points spent in this branch to reach a node, starting from the Skirmisher node. Path nodes must be taken in order; each leaf needs only the hub.

Node Points Effect
Path 1 +5% Armor Pierce; +0.1 Armor Pierce
Path ×4 2–5 +5% Armor Pierce (each)
Hub 6 +25% Armor Pierce with light armor equipped
Leaf 7 30% chance to inflict Slowness for 5 s (stacks up to 5 times) on melee hit, with light armor equipped
Leaf 7 +1 Step Height with light armor equipped
Leaf 7 30% chance to inflict Slowness for 5 s (stacks up to 5 times) on melee hit, with light armor equipped

Totals#

Taking all 9 nodes (9 points) gives:

  • +25% Armor Pierce with light armor equipped
  • +25% Armor Pierce
  • +0.1 Armor Pierce
  • 30% chance to inflict Slowness for 5 s (stacks up to 5 times) on melee hit, with light armor equipped (×2)
  • +1 Step Height with light armor equipped