Rogue – Assassin – Keystones
The Assassin subclass keystones are three nodes, of which a player can take at most two. Each one can only be learned by a player who has picked up a Knight Sword at least once. Each keystone costs 1 point and connects directly to the Assassin node.
Interactive map of the Rogue skill tree. It needs JavaScript.
Keystones#
| Effect |
|---|
| 30% chance to inflict Poison VII for 20 s (stacks up to 3 times) on melee hit, while affected by Invisibility; your poison can kill |
| 50% chance to inflict Stunned for 5 s on hit, while affected by Invisibility, against a target at full health; 30% chance to inflict Slowness for 5 s on hit, while affected by Invisibility |
| Grants the Blood Step spell (level 1) while holding melee weapons in both hands |