Rogue – Assassin – Keystones

The Assassin subclass keystones are three nodes, of which a player can take at most two. Each one can only be learned by a player who has picked up a Knight Sword at least once. Each keystone costs 1 point and connects directly to the Assassin node.

Keystones#

Effect
30% chance to inflict Poison VII for 20 s (stacks up to 3 times) on melee hit, while affected by Invisibility; your poison can kill
50% chance to inflict Stunned for 5 s on hit, while affected by Invisibility, against a target at full health; 30% chance to inflict Slowness for 5 s on hit, while affected by Invisibility
Grants the Blood Step spell (level 1) while holding melee weapons in both hands