Ranger – Sharpshooter – Piercing
Piercing is one of the four branches of the Sharpshooter subclass of the Ranger tree. The name is the wiki’s; in game the hub is titled “Notable”. It takes 6 points from the Sharpshooter node to reach its hub, which gives +20% Armor Pierce with a ranged weapon in hand; ×1.2 Armor Shred with a ranged weapon in hand. Three leaves branch off the hub, one point each.
Its nodes give Armor Pierce, Armor Shred, damage avoidance, spells, Max Mana and Armor.
Interactive map of the Ranger skill tree. It needs JavaScript.
Nodes#
The Points column counts the points spent in this branch to reach a node, starting from the Sharpshooter node. Path nodes must be taken in order; each leaf needs only the hub.
| Node | Points | Effect |
|---|---|---|
| Path | 1 | +3% Armor Pierce; ×1.03 Armor Shred; +1% Armor Shred; +0.01 Armor Pierce |
| Path ×4 | 2–5 | +3% Armor Pierce; ×1.03 Armor Shred (each) |
| Hub | 6 | +20% Armor Pierce with a ranged weapon in hand; ×1.2 Armor Shred with a ranged weapon in hand |
| Leaf | 7 | 10% chance to avoid damage with a ranged weapon equipped |
| Leaf | 7 | Grants the Gust spell (level 5); +200 Max Mana with a ranged weapon equipped |
| Leaf | 7 | ×1.4 Armor Shred with a ranged weapon equipped; +40% Armor with a ranged weapon equipped |
Totals#
Taking all 9 nodes (9 points) gives:
- +20% Armor Pierce with a ranged weapon in hand
- ×1.2 Armor Shred with a ranged weapon in hand
- 10% chance to avoid damage with a ranged weapon equipped
- Grants the Gust spell (level 5)
- +200 Max Mana with a ranged weapon equipped
- ×1.4 Armor Shred with a ranged weapon equipped
- +40% Armor with a ranged weapon equipped
- +15% Armor Pierce
- ×1.15 Armor Shred
- +1% Armor Shred
- +0.01 Armor Pierce