Ranger – Sharpshooter – Critical
Critical is one of the four branches of the Sharpshooter subclass of the Ranger tree. The name is the wiki’s; in game the hub is titled “Notable”. It takes 6 points from the Sharpshooter node to reach its hub, which gives ×1.15 Crit Chance with a ranged weapon equipped. Three leaves branch off the hub, one point each.
Its nodes give Crit Chance, Arrow Velocity, Overheal, Bleed and Crit Damage.
Warning
Bonuses marked † check for an item in #soulrend:ranged_weapons, a tag that no file in the pack defines, so they never apply. See Known Bugs.
Interactive map of the Ranger skill tree. It needs JavaScript.
Nodes#
The Points column counts the points spent in this branch to reach a node, starting from the Sharpshooter node. Path nodes must be taken in order; each leaf needs only the hub.
| Node | Points | Effect |
|---|---|---|
| Path ×5 | 1–5 | ×1.05 Crit Damage with a ranged weapon† in hand (each) |
| Hub | 6 | ×1.15 Crit Chance with a ranged weapon equipped |
| Leaf | 7 | +20% Arrow Velocity with a ranged weapon equipped |
| Leaf | 7 | ×1.2 Overheal with a ranged weapon equipped; +1% Overheal |
| Leaf | 7 | 10% chance to inflict Bleed for 30 s (stacks up to 5 times) on hit, with a ranged weapon in hand |
Totals#
Taking all 9 nodes (9 points) gives:
- ×1.15 Crit Chance with a ranged weapon equipped
- +20% Arrow Velocity with a ranged weapon equipped
- ×1.2 Overheal with a ranged weapon equipped
- +1% Overheal
- 10% chance to inflict Bleed for 30 s (stacks up to 5 times) on hit, with a ranged weapon in hand
- ×1.25 Crit Damage with a ranged weapon† in hand