Ranger – Hexshot – Mobility

Mobility is one of the four branches of the Hexshot subclass of the Ranger tree. The name is the wiki’s; in game the hub is titled “Notable”. It takes 6 points from the Hexshot node to reach its hub, which gives +10% critical projectile damage with a ranged weapon equipped; +1 Step Height with a ranged weapon equipped. Three leaves branch off the hub, one point each.

Its nodes give crit damage, Step Height, Speed, Jump Height, spells, movement while drawing and Slow Falling.

Nodes#

The Points column counts the points spent in this branch to reach a node, starting from the Hexshot node. Path nodes must be taken in order; each leaf needs only the hub.

Node Points Effect
Path 1 ×1.1 Jump Height
Path 2 +5% Speed
Path ×2 3–4 ×1.1 Jump Height (each)
Path 5 +5% Speed
Hub 6 +10% critical projectile damage with a ranged weapon equipped; +1 Step Height with a ranged weapon equipped
Leaf 7 Grants the Root spell (level 5)
Leaf 7 +3% Speed (total) per 10% current health
Leaf 7 40% less movement penalty while using ranged weapons; gain Slow Falling for 5 s every 5 s, with a ranged weapon in hand

Totals#

Taking all 9 nodes (9 points) gives:

  • +10% critical projectile damage with a ranged weapon equipped
  • +1 Step Height with a ranged weapon equipped
  • +10% Speed
  • ×1.3 Jump Height
  • Grants the Root spell (level 5)
  • +3% Speed (total) per 10% current health
  • 40% less movement penalty while using ranged weapons
  • Gain Slow Falling for 5 s every 5 s, with a ranged weapon in hand