Ranger – Hexshot – Mobility
Mobility is one of the four branches of the Hexshot subclass of the Ranger tree. The name is the wiki’s; in game the hub is titled “Notable”. It takes 6 points from the Hexshot node to reach its hub, which gives +10% critical projectile damage with a ranged weapon equipped; +1 Step Height with a ranged weapon equipped. Three leaves branch off the hub, one point each.
Its nodes give crit damage, Step Height, Speed, Jump Height, spells, movement while drawing and Slow Falling.
Interactive map of the Ranger skill tree. It needs JavaScript.
Nodes#
The Points column counts the points spent in this branch to reach a node, starting from the Hexshot node. Path nodes must be taken in order; each leaf needs only the hub.
| Node | Points | Effect |
|---|---|---|
| Path | 1 | ×1.1 Jump Height |
| Path | 2 | +5% Speed |
| Path ×2 | 3–4 | ×1.1 Jump Height (each) |
| Path | 5 | +5% Speed |
| Hub | 6 | +10% critical projectile damage with a ranged weapon equipped; +1 Step Height with a ranged weapon equipped |
| Leaf | 7 | Grants the Root spell (level 5) |
| Leaf | 7 | +3% Speed (total) per 10% current health |
| Leaf | 7 | 40% less movement penalty while using ranged weapons; gain Slow Falling for 5 s every 5 s, with a ranged weapon in hand |
Totals#
Taking all 9 nodes (9 points) gives:
- +10% critical projectile damage with a ranged weapon equipped
- +1 Step Height with a ranged weapon equipped
- +10% Speed
- ×1.3 Jump Height
- Grants the Root spell (level 5)
- +3% Speed (total) per 10% current health
- 40% less movement penalty while using ranged weapons
- Gain Slow Falling for 5 s every 5 s, with a ranged weapon in hand