Mage – Voidmancer – Defense

Defense is one of the three branches of the Voidmancer school node in the Mage tree. The name is the wiki’s; in game the hub is titled “Sentience”. It takes 7 points from the Voidmancer node to reach its hub, which gives +25% Ender Magic Resistance. Three leaves branch off the hub, one point each.

Its nodes give Ender Magic Resistance, Ender Spell Power and Spell Resistance.

Nodes#

The Points column counts the points spent in this branch to reach a node, starting from the Voidmancer node. Path nodes must be taken in order; each leaf needs only the hub.

Node Points Effect
Path ×6 1–6 +1% Spell Resistance per 100% Ender Spell Power (each)
Hub 7 +25% Ender Magic Resistance
Leaf 8 +20% Ender Spell Power
Leaf 8 +20% Ender Spell Power
Leaf 8 +15% Ender Spell Power

Totals#

Taking all 10 nodes (10 points) gives:

  • +25% Ender Magic Resistance
  • +55% Ender Spell Power
  • +6% Spell Resistance per 100% Ender Spell Power