Mage – Mind – Enchantment

Enchantment is one of the six spokes of the Mind, the core of the Mage tree. It takes 9 points from the Mage node to reach its hub, which gives +5% duration of effects on you. Four leaves branch off the hub, one point each.

Its nodes give effect duration and experience.

Nodes#

The Points column counts the points spent in this branch to reach a node, starting from the Mage node. Path nodes must be taken in order; each leaf needs only the hub.

Node Points Effect
Path 1 +2.5% duration of beneficial effects on you
Path 2 +1% experience from mobs
Path 3 +2.5% duration of beneficial effects on you
Path 4 +1% experience from mobs
Path 5 +2.5% duration of beneficial effects on you
Path 6 +1% experience from mobs
Path 7 +2.5% duration of beneficial effects on you
Path 8 +1% experience from mobs
Hub 9 +5% duration of effects on you
Leaf 10 +15% duration of beneficial effects on you
Leaf 10 1% chance to gain 1,000 experience points on kill
Leaf 10 +10% duration of harmful effects you inflict
Leaf 10 +10% duration of harmful effects you inflict; +10% duration of harmful effects on you

Totals#

Taking all 13 nodes (13 points) gives:

  • +5% duration of effects on you
  • +25% duration of beneficial effects on you
  • 1% chance to gain 1,000 experience points on kill
  • +20% duration of harmful effects you inflict
  • +10% duration of harmful effects on you
  • +4% experience from mobs