Mage – Mind – Cooldown Reduction
Cooldown Reduction is one of the six spokes of the Mind, the core of the Mage tree. It takes 9 points from the Mage node to reach its hub, which gives +2.5% Cooldown Reduction. Four leaves branch off the hub, one point each.
Its nodes give Cooldown Reduction, Cast Time Reduction and Aqua Spell Power.
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Nodes#
The Points column counts the points spent in this branch to reach a node, starting from the Mage node. Path nodes must be taken in order; each leaf needs only the hub.
| Node | Points | Effect |
|---|---|---|
| Path | 1 | +0.5% Cooldown Reduction |
| Path | 2 | +0.5% Cast Time Reduction |
| Path | 3 | +0.5% Aqua Spell Power |
| Path | 4 | +0.5% Cast Time Reduction |
| Path | 5 | +0.5% Cooldown Reduction |
| Path | 6 | +0.5% Cast Time Reduction |
| Path | 7 | +0.5% Cooldown Reduction |
| Path | 8 | +0.5% Cast Time Reduction |
| Hub | 9 | +2.5% Cooldown Reduction |
| Leaf | 10 | +0.5% Cast Time Reduction per 500 current mana |
| Leaf | 10 | +1% Cooldown Reduction per 500 current mana |
| Leaf | 10 | +5% Cooldown Reduction |
| Leaf | 10 | +5% Cast Time Reduction |
Totals#
Taking all 13 nodes (13 points) gives:
- +9% Cooldown Reduction
- +0.5% Cast Time Reduction per 500 current mana
- +1% Cooldown Reduction per 500 current mana
- +7% Cast Time Reduction
- +0.5% Aqua Spell Power