Mage – Druid – Defense
Defense is one of the three branches of the Druid school node in the Mage tree. The name is the wiki’s; in game the hub is titled “Sentience”. It takes 7 points from the Druid node to reach its hub, which gives +2.5% Spell Resistance per 25% Nature Spell Power. Three leaves branch off the hub, one point each.
Its nodes give Spell Resistance and Nature Spell Power.
Interactive map of the Mage skill tree. It needs JavaScript.
Nodes#
The Points column counts the points spent in this branch to reach a node, starting from the Druid node. Path nodes must be taken in order; each leaf needs only the hub.
| Node | Points | Effect |
|---|---|---|
| Path ×6 | 1–6 | +1% Spell Resistance per 100% Nature Spell Power (each) |
| Hub | 7 | +2.5% Spell Resistance per 25% Nature Spell Power |
| Leaf | 8 | +10% Nature Spell Power |
| Leaf | 8 | +15% Nature Spell Power |
| Leaf | 8 | +20% Nature Spell Power |
Totals#
Taking all 10 nodes (10 points) gives:
- +2.5% Spell Resistance per 25% Nature Spell Power
- +45% Nature Spell Power
- +6% Spell Resistance per 100% Nature Spell Power