Kusabimaru

Kusabimaru is a katana from EpicFight Nightfall. It is weapon 37 of 42 in Path of the Samurai, a Pursuit of Mastery quest chapter. It is the sword of the Divine Heir, a shinobi’s blade whose skill, Ashina, gives it a different strike on the ground, in the air, on a dash and while sneaking. It is also the first step of the HF-MURASAMA line, which upgrades into HF-MURASAMA and then HF-BLADE.

Obtaining#

It is made at a Mechanical Fusion Anvil by fusing one katana with a High-frequency Alloy (High-frequency Alloy). Any of these katanas works as the base:

The alloy is crafted from diamonds, netherite ingots, witherite ingots and an Infused Breath (see Act IV Materials). The undead Rotten Titans of the Past carry a Kusabimaru (Rotten Soldiers).

Stats#

Stat Value
Attack Damage 10
Attack Speed 1.20
Impact 2.5
Targets per swing 6
Armor Negation 30%
Entity Reach 3
Durability 2,031
Enchantability 30
Fire resistant Yes

Usage#

Kusabimaru (item tooltip)

The blade passed down by the Divine Heir of the Dragon’s Heritage; The name ‘Kusabimaru’ carries a wish—even if a shinobi is fated to kill, they must never abandon the last shred of mercy in their heart…

Its innate skill is Ashina. The tooltip lists a strike for each situation: Dragon Flash on the ground, Sakura Dance in the air, Shadow Rush on a dash and Ichimonji: Double while sneaking. With Nightfall Enhance installed the tooltip also ends with a line about a further technique, “Sneak & NightFallArtKey & Skill have learnt: WU SHEN ULTIMATE TECHNIQUE THE THREE FORMS OF ZERO INTENT”. It needs the Nightfall art key and a learned skill, and the text doesn’t say which. The moves themselves are under Moveset.

Moveset#

In Epic Fight it is an uchigatana. Its default Two Handed style has a five-hit basic combo and the innate skill Ashina. Nightfall Enhance replaces Kusabimaru’s moveset with its own, which is the one shown below.

Epic Fight weapon category: Uchigatana. It can't be held in the off hand.

Combo
Moves
Ashina
Shown with Kusabimaru. Target dummies stand where the attack's hitboxes reach; they wobble when hit.
Two Handed default
Basic attack5 hits: Kusabimaru auto 1–5 (?)
Dash attackNf sword dash
Jump attackNf tachi airslash
Innate skillAshina
Ashina
Press
Ground: Dragon Flash
Air: Sakura Dance
Dash: Shadow Rush
Sneak: Ichimonji: Double
Sneak & NightFallArtKey & Skill have learnt: WU SHEN ULTIMATE TECHNIQUE THE THREE FORMS OF ZERO INTENT

Crafting#

Mechanical Fusion Anvil
Mechanical Fusion Anvil
Mechanical Fusion Anvil
Mechanical Fusion Anvil
Mechanical Fusion Anvil
Mechanical Fusion Anvil

Used in#

Smithing Table