Harbinger's Wrath
Harbinger’s Wrath is a magic weapon from T.O Magic 'n Extras. It is listed on Magic Weapons under T.O Magic 'n Extras. This page covers Harbinger's Wrath, Harbinger's Wrath, Harbinger's Wrath and Harbinger's Wrath.
Harbinger’s Wrath (Harbingers Wrath)#
Obtaining#
It is crafted (see Crafting).
Stats#
The default column is the tooltip value (Epic Fight one-hand style). The two-handed column applies the weapon’s two-handed style modifiers instead.
| Stat | Default | Two-handed style |
|---|---|---|
| Attack Damage | 20 | 20 |
| Attack Speed | 1.50 | 1.2 |
| Impact | 2.9 | 3 |
| Targets per swing | 5 | 7 |
| Armor Negation | 12% | 18% |
| Entity Reach | 3 | 3 |
| Cooldown Reduction | +5% | +5% |
| Lightning Spell Power | +37.5% | +37.5% |
| Enchantability | 20 |
Harbinger’s Wrath (Harbingers Wrath Level One)#
Obtaining#
It is crafted (see Crafting).
Stats#
The default column is the tooltip value (Epic Fight one-hand style). The two-handed column applies the weapon’s two-handed style modifiers instead.
| Stat | Default | Two-handed style |
|---|---|---|
| Attack Damage | 20 | 20 |
| Attack Speed | 1.50 | 1.2 |
| Impact | 3.1 | 3.2 |
| Targets per swing | 5 | 7 |
| Armor Negation | 12% | 18% |
| Entity Reach | 3 | 3 |
| Cooldown Reduction | +5% | +5% |
| Lightning Spell Power | +37.5% | +37.5% |
| Enchantability | 20 |
Harbinger’s Wrath (Harbingers Wrath Level Three)#
Obtaining#
It is crafted (see Crafting).
Stats#
The default column is the tooltip value (Epic Fight one-hand style). The two-handed column applies the weapon’s two-handed style modifiers instead.
| Stat | Default | Two-handed style |
|---|---|---|
| Attack Damage | 20 | 20 |
| Attack Speed | 1.50 | 1.2 |
| Impact | 3.5 | 3.6 |
| Targets per swing | 6 | 7 |
| Armor Negation | 18% | 24% |
| Entity Reach | 3 | 3 |
| Cooldown Reduction | +5% | +5% |
| Lightning Spell Power | +37.5% | +37.5% |
| Enchantability | 20 |
Harbinger’s Wrath (Harbingers Wrath Level Two)#
Obtaining#
It is crafted (see Crafting).
Stats#
The default column is the tooltip value (Epic Fight one-hand style). The two-handed column applies the weapon’s two-handed style modifiers instead.
| Stat | Default | Two-handed style |
|---|---|---|
| Attack Damage | 20 | 20 |
| Attack Speed | 1.50 | 1.2 |
| Impact | 3.3 | 3.4 |
| Targets per swing | 6 | 7 |
| Armor Negation | 15% | 21% |
| Entity Reach | 3 | 3 |
| Cooldown Reduction | +5% | +5% |
| Lightning Spell Power | +37.5% | +37.5% |
| Enchantability | 20 |
Usage#
Mini EM-Pulse (passive): hits have a 15% chance to stun the target with a small EM-Pulse for 2 s; further procs refresh the duration. It comes imbued with the spell EM-Pulse (level 5).
Its tooltip shows three evolution stars. Each evolution is a separate item, made at a Smithing Table from the level before it (see Used in), and each one improves the ability:
- Evo 1: +1.5 s duration.
- Evo 2: +10% proc chance.
- Evo 3: the pulse hits an area, but its chance drops by 5% and its duration by 0.5 s.
Usage#
Mini EM-Pulse (passive): hits have a 15% chance to stun the target with a small EM-Pulse for 2 s; further procs refresh the duration. It comes imbued with the spell EM-Pulse (level 5).
Its tooltip shows three evolution stars. Each evolution is a separate item, made at a Smithing Table from the level before it (see Used in), and each one improves the ability:
- Evo 1: +1.5 s duration.
- Evo 2: +10% proc chance.
- Evo 3: the pulse hits an area, but its chance drops by 5% and its duration by 0.5 s.
Usage#
Mini EM-Pulse (passive): hits have a 15% chance to stun the target with a small EM-Pulse for 2 s; further procs refresh the duration. It comes imbued with the spell EM-Pulse (level 5).
Its tooltip shows three evolution stars. Each evolution is a separate item, made at a Smithing Table from the level before it (see Used in), and each one improves the ability:
- Evo 1: +1.5 s duration.
- Evo 2: +10% proc chance.
- Evo 3: the pulse hits an area, but its chance drops by 5% and its duration by 0.5 s.
Usage#
Mini EM-Pulse (passive): hits have a 15% chance to stun the target with a small EM-Pulse for 2 s; further procs refresh the duration. It comes imbued with the spell EM-Pulse (level 5).
Its tooltip shows three evolution stars. Each evolution is a separate item, made at a Smithing Table from the level before it (see Used in), and each one improves the ability:
- Evo 1: +1.5 s duration.
- Evo 2: +10% proc chance.
- Evo 3: the pulse hits an area, but its chance drops by 5% and its duration by 0.5 s.
Moveset#
In Epic Fight it is an enhanced longsword. Its default One Handed style has a six-hit basic combo and the innate skill Wrathful Lightning. It has one other style, shown below.
Epic Fight weapon category: Enhanced Longsword.
| One Handed default | |
|---|---|
| Basic attack | 6 hits: Longsword twohand auto 1 (EpicFight-Resurrection) → Mob spear twohand 3 (Epic Fight) → Lethal slicing once (EpicFight-Resurrection) → Longsword twohand auto 4 (EpicFight-Resurrection) → Katana auto 2 (Weapons of miracle) → Herrscher auto 3 (Weapons of miracle) |
| Dash attack | Longsword dash (EpicFight-Resurrection) |
| Jump attack | Greatsword airslash (EpicFight-Resurrection) |
| Innate skill | Wrathful Lightning |
| Two Handed with a greatsword in the off hand | |
| Basic attack | 10 hits: Longsword auto 1 (Epic Fight) → Tachi twohand auto 2 (EpicFight-Resurrection) → Rushing tempo 2 (Epic Fight) → Spear dash (Epic Fight) → Everlasting allegiance call (Epic Fight) → Everlasting allegiance catch (Epic Fight) → Antitheus shoot (Weapons of miracle) → Antitheus shoot (Weapons of miracle) → Antitheus shoot (Weapons of miracle) → Guard break 1 (Epic Fight) |
| Dash attack | Greatsword dash (EpicFight-Resurrection) |
| Jump attack | Antitheus shoot (Weapons of miracle) |
| Innate skill | Sakura state |
- Wrathful Lightning
- Invoke lightning to smite nearby enemies! Has a chance to change the weather.
- Sakura state
- "Sharpest blade forged in absolute serenity"
On cast, you'll perform a Sakura slash.
Sakura slashes can be declined in 2 form
- while sprinting,
you will fastly pass through enemys in front of you, slashing them along the way. - while sprinting, (cost 2 stack)
you will fastly pass through enemys in front of you,
slashing them along the way.
- while standing or walking, (cost 1 stack)
you'll fastly slash in front of you.
Sakura slashes automaticaly sheath your blade afterward.
You can stack a total of 12 sakura slashes and Sweeping edge
on your blade will grant you extra stack depending
on the amount of stack you have on the first cast.
([initial amont of stack] * 1/3 of the sweeping edge levels)
After the innitial draw, you'll enter sakura state.
If you don't draw a Sakura slash again within 4 seconds, you loose all your
stacks and get out of sakura state.
Slashing a target with a Dash attack or a Sakura slash,
will stack Perpetual slashes on the target.
(3 on dashes and sakura slash.
6 on sakura dash slash
this value is then multiply by 1/3 of the Sweeping edge lvl).
If no action is performed for a set of time after landing perpetual slashes,
All Perpetual slashes stacked on the target are triggered,
slashing it in sequence for each stacks of Perpetual slashes
Crafting#
Used in#
Harbinger's Wrath:
Harbinger's Wrath:
Harbinger's Wrath: