Ruine

Ruine is a greatsword from Weapons of miracle. It is weapon 14 of 61 in Blood Bath, a Pursuit of Mastery quest chapter.

Obtaining#

It is crafted (see Crafting).

Stats#

Stat Value
Attack Damage 12
Attack Speed 1.55
Impact 1.9
Targets per swing 4
Entity Reach 3
Durability 1,625
Enchantability 22

Usage#

Its tooltip describes an ancient weapon infused with enderman power. Its abilities come from its Epic Fight skills, which are described under Moveset.

Moveset#

In Epic Fight it is a longsword. Its default Two Handed style has a four-hit basic combo and the innate skill Ender Ritual. It has one other style, shown below. It also has a passive skill.

Epic Fight weapon category: Longsword. It can't be held in the off hand.

Two Handed default
Basic attack4 hits: Ruine auto 1–4
Dash attackRuine chatiment
Jump attackRuine comet
Innate skillEnder Ritual
Guard Stance when its innate skill sets "buffed"
Basic attack4 hits: Ruine auto 1–4
Dash attackRuine chatiment
Jump attackRuine comet
Innate skillEnder Ritual
Mount while riding
Mounted attackSword mount attack (Epic Fight)
Passive skill
Always onRuine Passive
Ender Ritual
"Own the ancient arcane of the endermen."
When triggering this skill, you can choose
between 4 different type of actions:
- in neutral and rather close to target, you'll do an [Ender Assault]
while alternating between left swing and right swing.
- While sprinting, you will do an [Ender Assault] and,
if the attack connect, trigger positive [Ender Snatch].
- While rising in the air, you will trigger aerian
[Ender Assault] and, trigger negative [Ender Snatch].
- While sneaking and with 10 stored stack,
you'll summon Ender Hands under targets around you.
Then the hands grasps their respective targets,
Damagind them and inflicting them with mining fatigue and slowness.
[Ender Assault] - Teleport you around your target depending
on the direction you are look at.
[Ender Snatch] -

Crafting#

Smithing Table

Used in#

Smithing Table