Sound Spells

Sound Spells lists the 8 spells of the Sound school (familiarslib:sound). Values are per spell level, read with an unequipped caster.

Obtaining#

Spells are found and crafted as scrolls; see Spells for how scrolls, spellbooks and the Scroll Forge work.

  • Scroll Forge focus: Note Block. Only spells marked “Scroll Forge” below can be crafted.
  • Spells marked “Loot” can also come from any loot table that rolls a random scroll of any school.

Overview#

Spell Cast type Cooldown Levels Mana (first–last level) Obtained from
Celestial Chant Long cast 90 s 4 80–140 Loot, Scroll Forge
Chord Blast Instant 30 s 5 90–130 Scroll Forge
Clef Instant 8 s 10 20–65 Loot, Scroll Forge
Crescendo Long cast 15 s 3 110–210 Scroll Forge
Grand Finale Long cast 20 s 5 60–120 Loot, Scroll Forge
Rhapsody Long cast 80 s 4 50–80 Scroll Forge
Serenade Continuous 40 s 1 7 Loot
Sonata Continuous 40 s 5 5–9 Loot, Scroll Forge

Celestial Chant#

alshanex_familiars:guardian_angel · Long cast · cooldown 90 s

Calls the angels to play an angelic melody that will heal and protect you and your allies.

Obtained from: Random scroll loot; the Scroll Forge.

Level Rarity Mana Cast time Block Radius Regeneration Damage Reduction Speed
1 Legendary 80 1.5 s 4 1 +15% -20%
2 Legendary 100 1.5 s 4 2 +20% -40%
3 Legendary 120 1.5 s 4 3 +25% -60%
4 Legendary 140 1.5 s 4 3 +30% -80%

Chord Blast#

alshanex_familiars:default_note · Instant · cooldown 30 s

Perform a simple melody to hurt enemies, known to be so catchy that people can’t get away from it.

Obtained from: The Scroll Forge.

Level Rarity Mana Damage Blasts Effect Length
1 Rare 90 10 3 25s
2 Rare 100 11 4 25s
3 Rare 110 12 5 25s
4 Epic 120 13 6 25s
5 Legendary 130 14 7 25s

Clef#

alshanex_familiars:music_bolt · Instant · cooldown 8 s

Shoots a simple note towards the enemy.

Obtained from: Random scroll loot; the Scroll Forge.

Level Rarity Mana Damage Effect Length
1 Common 20 3 25s
2 Common 25 3.5 25s
3 Common 30 4 25s
4 Common 35 4.5 25s
5 Common 40 5 25s
6 Common 45 5.5 25s
7 Common 50 6 25s
8 Uncommon 55 6.5 25s
9 Rare 60 7 25s
10 Legendary 65 7.5 25s

Crescendo#

alshanex_familiars:harp_symphony · Long cast · cooldown 15 s

Performs a rumbling melody that hurts and stuns the enemy.

Obtained from: The Scroll Forge.

Level Rarity Mana Cast time Damage
1 Epic 110 1.5 s 12
2 Epic 160 1.5 s 16.8
3 Legendary 210 1.5 s 21.6

Grand Finale#

alshanex_familiars:explosion_melody · Long cast · cooldown 20 s

Performs an outrageous melody that traps the enemies and annihilates them with an explosive climax.

Obtained from: Random scroll loot; the Scroll Forge.

Level Rarity Mana Cast time Damage Block Radius
1 Rare 60 1.5 s 7 4
2 Rare 75 1.5 s 10.5 4
3 Rare 90 1.5 s 14 4
4 Epic 105 1.5 s 17.5 4
5 Legendary 120 1.5 s 21 4

Rhapsody#

alshanex_familiars:birds_spell · Long cast · cooldown 80 s

Summons little birds that will cheer you and your allies, giving you a little boost for some time.

Obtained from: The Scroll Forge.

Level Rarity Mana Cast time Summons Hastened Effect Length
1 Epic 50 1.5 s 1 10% 60s
2 Epic 60 1.5 s 2 10% 60s
3 Legendary 70 1.5 s 3 20% 60s
4 Legendary 80 1.5 s 4 30% 60s

Serenade#

alshanex_familiars:lullaby · Continuous · cooldown 40 s

Start playing a slow-paced, harmonious melody to make your enemies sleepy.

Obtained from: Random scroll loot.

Level Rarity Mana Duration Block Radius
1 Legendary 7 15 s 15

Sonata#

alshanex_familiars:sonata · Continuous · cooldown 40 s

Start playing a fast-paced song for everyone to hear, an harmonious melody to hurt your enemies.

Obtained from: Random scroll loot; the Scroll Forge.

Level Rarity Mana Duration Block Radius Damage Projectiles
1 Epic 5 15 s 12 6 4
2 Epic 6 15 s 14 6.4 5
3 Epic 7 15 s 16 6.8 6
4 Legendary 8 15 s 18 7.2 7
5 Legendary 9 15 s 20 7.59 8