Augments
Augments are Fallen Gems & Affixes items that go into an item’s augment slot and change how strong its affixes and gems are, or add a combat effect. All seven share one item id (fallen_gems_affixes:augment); the type is stored on the item.
Usage#
- Augment slots. A Sigil of Ascension turns one empty, untiered socket into an augment slot (“Empty Inlay”). In Soulrend an item can have only one.
- Applying. Put the item and the augment in a Smithing Table. The augment has to fit the item’s category, and the item needs a free augment slot.
- Removing. A Sigil of Severance removes every augment from an item.
- Getting augments. A Fabled universal boss has a 5% chance to drop a random augment when it dies. The Reforging quest chapter has a quest for five of the types.
Types#
“Affix power” and “gem power” scale every affix or socketed gem bonus on the item.
| Augment | Fits | Effect in Soulrend |
|---|---|---|
| Augment of Cascade | Swords, heavy weapons, staffs | On an overcrit, a 35% chance to deal 40% more damage with that hit. It scales with Crit Chance above 100% and Crit Damage above 200%. |
| Augment of Convergence | Anything | +5% gem power for each affix on the item, and +5% affix power for each socketed gem. |
| Augment of Duality | Swords, heavy weapons, staffs | Crit Chance ×2 and 30% less Crit Damage. On a crit, half the damage is dealt as it was and half as magic damage. |
| Augment of Empowerment | Anything | Socketed gem power ×1.5. |
| Augment of Malice | Anything | When applied, randomly becomes affix-dominant (+100% affix power, −50% gem power) or gem-dominant (the reverse). Which one stays hidden until it is applied. |
| Augment of Supremacy | Anything | Affix power ×1.5. |
| Augment of Genesis | Anything | Starts weak and grows with every boss killed. |