Napoleon (Weapon Type)

Note

Placeholder page.

Epic Fight weapon type used by 1 items, such as Napoleon.

Moveset#

1 weapon type uses this category.

Style
Combo
Moves
Rechargement
Shown with Napoleon. Target dummies stand where the attack's hitboxes reach; they wobble when hit.
Napoleon (Weapons of miracle) wom:napoleon

Epic Fight weapon category: Napoleon. It can't be held in the off hand.

Two Handed default
Basic attack4 hits: Napoleon auto 1–4
Dash attackNapoleon austerlitz
Jump attackNapoleon waterlow
Innate skillRechargement
Mount while riding
Mounted attackSpear mount attack (Epic Fight)
Passive skill
Always onNapoleon Passive
Rechargement
"Il n'y a que deux puissances au monde, le sabre et l'esprit : à la longue, le sabre est toujours vaincu par l'esprit."
After attacking performing skill will reload ammunition
depending on the attack made before it.
- 1 ammo after first attack.
- 2 ammo after the second attacks.
- 3 ammo afer the third one.
The last attack of the normal combo will also realod 3 ammo.
To shoot your ammo, you must perform an attack or a reload first.
You can also shoot right after sprinting or if you are rising in the air (jumping).
Dealing damage with a shot will increase [Heatdrive] depending on the bullet type.
[Heatdrive] slowly decrease if no shot damage is dealt within 4 sec.
When fully charged, [Heatdrive] become [Souldrive]:
during that state, the drive will quickly decrease but,
every second during that state will reload 1 ammo.
Ammo can be overcharged if rechargement is performed when 6 ammo is allready loaded.
Overcharged Ammo deal more damage and bypass guards.
Reloading to reach exactly 6 ammo or 6 overcharged ammo will double
the reload ammount for as long as you keep your reloads to reach exactly 6.

Notes#

  • Category id: napoleon
  • Registered types: wom:napoleon (Weapons of miracle)
  • Styles: Mount, Two Handed
  • Innate skills: Rechargement
  • Weapons (1): Napoleon