Catacomb Skulls
The Catacomb Skulls are Dungeons and Combat’s undead skeleton soldiers. They never spawn in the open: each one stands inside a structure when it generates, mostly in the Lugubrious Catacombs and the Tower of Eldrich. The Skull Mimic waits inside Skull Chests. No quest asks for them.
Spawning#
| Mob | Where |
|---|---|
| Skull | Lugubrious Catacombs |
| Skull Deserter | Lugubrious Catacombs |
| Prisoner Skull | Lugubrious Catacombs, Tower of Eldrich |
| Royal Skull | Tower of Eldrich |
| Counselor Skull | Tower of Eldrich |
| Skull Mimic | Any Skull Chest |
The Lugubrious Catacombs generate in Dark Forest, Forest and Snowy Taiga biomes; the Tower of Eldrich in Dark Forest, Plains, Forest and Snowy Taiga.
Warning
Opening or breaking a Skull Chest destroys it and releases a Skull Mimic. Skull Chests appear in the Lugubrious Catacombs, the Field of the Fallen and the Ruins of Kamath.
Stats#
None of these mobs has a level setting, so their level matches the Soulrend level of the nearest player (see Mob Levels). The table gives health / attack damage / armor, before the weapons and armor they spawn with.
| Mob | Base | Act I (10) | Act II (40) | Act III (100) |
|---|---|---|---|---|
| Skull | 22 HP / 3 / 0 | 81.4 HP / 5.7 / 0 | 279.4 HP / 14.7 / 0 | 675.4 HP / 32.7 / 0 |
| Skull Deserter | 12 HP / 1 / 0 | 44.4 HP / 1.9 / 0 | 152.4 HP / 4.9 / 0 | 368.4 HP / 10.9 / 0 |
| Prisoner Skull | 10 HP / 4 / 2 | 37 HP / 7.6 / 2.2 | 127 HP / 19.6 / 2.9 | 307 HP / 43.6 / 4.2 |
| Royal Skull | 12 HP / 1 / 0 | 44.4 HP / 1.9 / 0 | 152.4 HP / 4.9 / 0 | 368.4 HP / 10.9 / 0 |
| Counselor Skull | 14 HP / 3 / 0 | 51.8 HP / 5.7 / 0 | 177.8 HP / 14.7 / 0 | 429.8 HP / 32.7 / 0 |
| Skull Mimic | 28 HP / 3 / 2 | 103.6 HP / 5.7 / 2.2 | 355.6 HP / 14.7 / 2.9 | 859.6 HP / 32.7 / 4.2 |
All of them notice players from 16 blocks. Every Skull except the Prisoner Skull has 40% knockback resistance.
Equipment#
Several Skulls spawn armed and armored, which raises their damage and armor above the table:
| Mob | Spawns with |
|---|---|
| Skull Deserter | Full [[items/armor/strength-path/deserter-armor |
| Prisoner Skull | Prisoner Helmet |
| Royal Skull | Full Royal Steel armor (Royal Steel Helmet) and a Royal Steel Sword |
| Counselor Skull | Counselor Tunic, Counselor leggings and a Cursed Steel Dagger |
Drops#
| Mob | Drops |
|---|---|
| Skull | 0–2 Bone; then 0–1 Steel Ingot (4 in 35) or 1 Cursed Soul (1 in 35) |
| Skull Deserter | 0–2 Bone; 0–2 Steel Ingot (8 in 40) or 1 Cursed Soul (2 in 40); an Armor Plate (1 in 6) |
| Skull Mimic | 0–4 Bone Planks; 0–1 Mimic Eye; 0–1 Slimy Tongue; 0–2 Bone; 0–3 Gold Ingot (10 in 46), 0–1 Golden Apple (5 in 46) or 0–3 Stick (1 in 46); an Avarice Mask (1 in 11) |
Each entry separated by a semicolon is its own roll. Prisoner, Royal and Counselor Skulls have no loot table of their own. Looting doesn’t change these drops.