Shulker

The Shulker is Minecraft’s End City guard: a creature in a purpur shell that fires homing bullets which make players float. Soulrend leaves it as in vanilla, so it is met in End Cities during Act IV, and it remains the only source of Shulker Shell. No quest asks for it.

Spawning#

Shulkers sit in End Cities, as in vanilla Minecraft. The Outer End’s towers also place some in their upper levels.

Stats#

The Shulker has no level setting, so its level matches the Soulrend level of the nearest player (see Mob Levels). Its bullets deal fixed damage, so a higher level only adds health.

Stat Base Act III-b (150) Act IV (180) Act V (200)
Health 30 HP 1,371 HP 1,641 HP 1,821 HP

Its armor is 0 while open and rises while its shell is closed, as in vanilla.

Drops#

Item Count Condition
Shulker Shell 1 50% (+6.25% per Looting level)

Apothic variants#

Apotheosis bosses spawn naturally on the outer End islands (1.8% of surface spawns), and the Shulker is a candidate (weight 40). Soulrend’s Apothic Shulkers are Mythic or Ancient, wear End gear with random affixes, and gain +160–200 health, +10 armor and +6 armor toughness on top of the scaled stats. The same pool includes Apothic Endermen (see Enderman), Phantoms (Epic to Ancient) and rare Endermites (Mythic or Ancient).