Magnetic Caves Mobs
The Magnetic Caves are one of the Alex’s Caves cave biomes. In Soulrend they don’t generate in the Overworld: each is its own dimension, reached with a key from the Dimensions of Alex’s Caves mod, and visited in Act III's The Caverns chapter. Their mobs are magnetic robots and slimes. The Magnetron, a quest target, has its own page.
Spawning#
| Mob | Weight | Attacks players |
|---|---|---|
| Boundroid | 350 | Yes |
| Teletor | 225 | Yes (flies) |
| Ferrouslime | 200 | Yes |
| Magnetron | 80 | Yes |
| Notor | 20 | No |
Vanilla monsters (Zombies, Spiders, Skeletons, Slimes and others) also spawn there.
Stats#
All but the Notor have no level setting, so their level matches the Soulrend level of the nearest player (see Mob Levels). The table gives health / attack damage / armor.
| Mob | Base | Act III (100) | Act III-b (150) |
|---|---|---|---|
| Boundroid | 20 HP / 5 / 20 | 614 HP / 54.5 / 41.8 | 914 HP / 79.5 / 52.8 |
| Teletor | 18 HP / 2 / 0 | 552.6 HP / 21.8 / 0 | 822.6 HP / 31.8 / 0 |
| Ferrouslime | 10 HP / 2 / 0 | 307 HP / 21.8 / 0 | 457 HP / 31.8 / 0 |
The Notor (6 HP) never levels.
Drops#
| Mob | Drops |
|---|---|
| Teletor | 1–2 Raw Azure Neodymium or Raw Scarlet Neodymium; 0–1 Telecore |
| Boundroid | 0–1 Heavyweight; 2–3 Chain |
| Ferrouslime | 0–1 Ferrouslimeball |
| Notor | 0–1 Notor Gizmo |