Magnetic Caves Mobs

The Magnetic Caves are one of the Alex’s Caves cave biomes. In Soulrend they don’t generate in the Overworld: each is its own dimension, reached with a key from the Dimensions of Alex’s Caves mod, and visited in Act III's The Caverns chapter. Their mobs are magnetic robots and slimes. The Magnetron, a quest target, has its own page.

Spawning#

Mob Weight Attacks players
Boundroid 350 Yes
Teletor 225 Yes (flies)
Ferrouslime 200 Yes
Magnetron 80 Yes
Notor 20 No

Vanilla monsters (Zombies, Spiders, Skeletons, Slimes and others) also spawn there.

Stats#

All but the Notor have no level setting, so their level matches the Soulrend level of the nearest player (see Mob Levels). The table gives health / attack damage / armor.

Mob Base Act III (100) Act III-b (150)
Boundroid 20 HP / 5 / 20 614 HP / 54.5 / 41.8 914 HP / 79.5 / 52.8
Teletor 18 HP / 2 / 0 552.6 HP / 21.8 / 0 822.6 HP / 31.8 / 0
Ferrouslime 10 HP / 2 / 0 307 HP / 21.8 / 0 457 HP / 31.8 / 0

The Notor (6 HP) never levels.

Drops#

Mob Drops
Teletor 1–2 Raw Azure Neodymium or Raw Scarlet Neodymium; 0–1 Telecore
Boundroid 0–1 Heavyweight; 2–3 Chain
Ferrouslime 0–1 Ferrouslimeball
Notor 0–1 Notor Gizmo