Skeleton

The Skeleton is Minecraft’s undead archer. In Soulrend it is one of the three mobs on the Hunter's Journal's main ladders, and like Zombies it fills bottles of Nether essence for the Nether seal. The Stray, its snowy variant, shares its stats.

Spawning#

Skeletons spawn in the dark across the Overworld as in vanilla Minecraft; Strays replace most of them in snowy biomes.

In the Past, every Skeleton that spawns is turned into one of the Emaciated Soldiers.

Stats#

The Skeleton has no level setting, so its level matches the Soulrend level of the nearest player (see Mob Levels). Strays use the same values. Skeletons fight with bows, so most of their damage comes from arrows rather than the attack value.

Stat Base Act I (10) Act II (40) Act III (100)
Health 20 HP 74 HP 254 HP 614 HP
Attack damage 2 3.8 9.8 21.8
Armor 0 0 0 0
Movement speed 0.25 0.25 0.25 0.25
Follow range 16 blocks

Runners. Awakened Mobs gives each Skeleton and Stray a 5% chance to spawn as a runner, 20% faster than normal. One that drops below 10% health after a hit has a 5% chance to flee.

Drops#

Item Count Condition
Arrow 0–2 Looting adds 0–1
Bone 0–2 Looting adds 0–1

Strays also drop 0–1 Uncraftable Tipped Arrow of Slowness on a player kill.

Bottled Nether Essence. Killing a Skeleton or Stray while holding an Obsidian Infused Bottle in the off hand turns the bottle into Bottled Nether Essence. See Bottled Nether Essence.

Apothic variants#

Apotheosis bosses don’t spawn naturally in the Overworld in Soulrend, but Boss Dungeons (in every Overworld biome except oceans and the Deep Dark) summon one when a player comes near, and a Skeleton or Stray can be chosen. Soulrend’s versions are Uncommon or Rare, carry Overworld bow gear with random affixes and have Fire Resistance. On top of the scaled stats above:

Rarity Skeleton Stray
Uncommon +20–60 health; +5–10% speed; +20–40% arrow damage; +25% knockback resistance Same as the Skeleton
Rare +40–100 health; +10–18% speed; +25–50% arrow damage; +33% knockback resistance +45–105 health; +10–20% speed; +30–55% arrow damage; +35% knockback resistance

Quests#

  • Hunter's Journal: 50, 200, 500 and 1,000 Skeleton kills. Strays don’t count.