Minor Update: Balancing, Polishing and Fixing 8.1
Released: May 26, 2026
Balancing, a new skill point formula and a strict boss damage limit.
Gameplay Changes#
- Changed the skill point limit to 200, and fixed skill point progression with a new formula (30 * 1.4^level) (thanks soldierdonkey).
- Added a strict boss damage limit: players deal at most 20% of a boss’s max HP every 0.75 seconds.
- Removed the usage of max HP damage and most instances of current HP damage.
- Added icons to skill tree nodes (thanks Canuckle Headed Viking and soldierdonkey), and balanced and adjusted the skill trees.
- Reworked the Paladin class and reordered the class menu. The Keres bloodthirst ability now activates by sneaking.
- Significantly buffed the stats of many Soulslike Weaponry legendary weapons, and fixed armor attributes (Nesil).
- The Gravewatcher now drops more cursed souls (for Kamath summoning).
- Increased exhaustion while flying and slightly decreased flight speed.
- Added a message when a player tries to enter the Nether while it is not unlocked.
- Added an automatic AFK mode after 20 seconds of inactivity, which can save power on laptops.
- Fixed Runic Tablets not being lootable and increased their chance, and adjusted several quest rewards and fixed several quest errors.
- Fixed instant-breaking equipment, disappearing hotbar items and spell balancing configs not applying on servers.
Backend Changes#
- General performance improvements, including about 90% better performance for Tom’s Storage Networks.
- Disabled unnecessary startup chat messages.
- Fixed a crash on Apple systems and older Windows, and a Fancy Trail and AsyncParticles crash.
- Updated mods.
Mods and resource packs#
Added: Tom’s Performant Storage, RestMode
Removed: Accelerated Rendering