Minor Update: Balancing, Polishing and Fixing 8.1

Released: May 26, 2026

Balancing, a new skill point formula and a strict boss damage limit.

Gameplay Changes#

  • Changed the skill point limit to 200, and fixed skill point progression with a new formula (30 * 1.4^level) (thanks soldierdonkey).
  • Added a strict boss damage limit: players deal at most 20% of a boss’s max HP every 0.75 seconds.
  • Removed the usage of max HP damage and most instances of current HP damage.
  • Added icons to skill tree nodes (thanks Canuckle Headed Viking and soldierdonkey), and balanced and adjusted the skill trees.
  • Reworked the Paladin class and reordered the class menu. The Keres bloodthirst ability now activates by sneaking.
  • Significantly buffed the stats of many Soulslike Weaponry legendary weapons, and fixed armor attributes (Nesil).
  • The Gravewatcher now drops more cursed souls (for Kamath summoning).
  • Increased exhaustion while flying and slightly decreased flight speed.
  • Added a message when a player tries to enter the Nether while it is not unlocked.
  • Added an automatic AFK mode after 20 seconds of inactivity, which can save power on laptops.
  • Fixed Runic Tablets not being lootable and increased their chance, and adjusted several quest rewards and fixed several quest errors.
  • Fixed instant-breaking equipment, disappearing hotbar items and spell balancing configs not applying on servers.

Backend Changes#

  • General performance improvements, including about 90% better performance for Tom’s Storage Networks.
  • Disabled unnecessary startup chat messages.
  • Fixed a crash on Apple systems and older Windows, and a Fancy Trail and AsyncParticles crash.
  • Updated mods.

Mods and resource packs#

Added: Tom’s Performant Storage, RestMode

Removed: Accelerated Rendering