Major Update: The Combat Overhaul Update 7.0

Released: Dec 24, 2025

New movesets for nearly every weapon and an adaptive combat mode. The notes end with “and much more…”.

Gameplay Changes#

  • New movesets for every Simply Swords weapon (credit: RobertOn), and improved or added movesets for 99% of weapons.
  • Adaptive combat mode, so combat no longer needs toggling.
  • Added the Reaper class (thanks to Morak720).
  • Added cutscenes for the Scylla, Maledictus, Leviathan, Ancient Remnant and Ignis bosses.
  • Dungeon and Combat bosses have a base level of 30, and Cataclysm boss levels were lowered to 200 (from 300).
  • Ignited Berserkers now spawn in Nether fortresses.
  • Added a crafting recipe for the Esoteric Reforging Table.
  • Improved the Warden, and the Soulslike Champions, Cataclysmic Dimensions, Dragonslayer and Factions quest chapters.
  • Fixed bugged curios on the player model and the first-person model for non-standard size origins.

Backend Changes#

  • Updated mods, Forge (47.4.4), Epic Fight (20.14.4) and WoM (2.0).
  • General FPS and TPS improvements, including severe FPS lag spikes in combat. Fixed log spam and adjusted particle effects.

Mods and resource packs#

Added: P1nero’s Epic X Cataclysm, EpicFight-Nightfall, EpicFight: Curios Compat, Epic Fight - Super Warden, Cinematic Cataclysm, Crash Assistant, Log Begone

Removed: Epic Fight Bow Tweaks (redundant), WoC: Remastered (replaced), Epic Fight - Guandao Moveset (redundant), Ixeris (caused lag spikes), Replair Workbench (unnecessary), Not Enough Crashes (replaced)