Major Update: The Combat Overhaul Update 7.0
Released: Dec 24, 2025
New movesets for nearly every weapon and an adaptive combat mode. The notes end with “and much more…”.
Gameplay Changes#
- New movesets for every Simply Swords weapon (credit: RobertOn), and improved or added movesets for 99% of weapons.
- Adaptive combat mode, so combat no longer needs toggling.
- Added the Reaper class (thanks to Morak720).
- Added cutscenes for the Scylla, Maledictus, Leviathan, Ancient Remnant and Ignis bosses.
- Dungeon and Combat bosses have a base level of 30, and Cataclysm boss levels were lowered to 200 (from 300).
- Ignited Berserkers now spawn in Nether fortresses.
- Added a crafting recipe for the Esoteric Reforging Table.
- Improved the Warden, and the Soulslike Champions, Cataclysmic Dimensions, Dragonslayer and Factions quest chapters.
- Fixed bugged curios on the player model and the first-person model for non-standard size origins.
Backend Changes#
- Updated mods, Forge (47.4.4), Epic Fight (20.14.4) and WoM (2.0).
- General FPS and TPS improvements, including severe FPS lag spikes in combat. Fixed log spam and adjusted particle effects.
Mods and resource packs#
Added: P1nero’s Epic X Cataclysm, EpicFight-Nightfall, EpicFight: Curios Compat, Epic Fight - Super Warden, Cinematic Cataclysm, Crash Assistant, Log Begone
Removed: Epic Fight Bow Tweaks (redundant), WoC: Remastered (replaced), Epic Fight - Guandao Moveset (redundant), Ixeris (caused lag spikes), Replair Workbench (unnecessary), Not Enough Crashes (replaced)